Toribash
Original Post
[MODT] Mod-Team
MODT
Mod-Team



Mod-Team unite all monks who create tbm's.
If you have an idea or just want to have a mod edited,
post in this thread or send a PM to a member of MODT.


Team Leader
ragerock90

Team
TimmyboyG




If you want to be a part of this team, please leave an app in this thread.
Last edited by Kore; Feb 17, 2016 at 08:42 PM. Reason: <24 hour edit/bump
Originally Posted by Gunkman04 View Post
So I have a question about modding, i haven't made a mod in ages so i have forgot if there is a way to move the entire tori to a new spot, is there?

Anybody can help?
Yes its simple
go to adv tab
you'll see you have to pick uke or tori
and you can move them using that i dont know other ways to move it
but here i can help, you see 0.00 0.00 0.00 when tori or uke is picked
that can help you place where you want it to place
thats all i can say but check this mod out took more than 50 parts
Attached Files
Rand_parkour_2.tbm (12.1 KB, 6 views)
Here are some of the skatemods I edited.
I added new obstacles so I wouldn't get bored of it.
I edited rutz's skatemods to make this.
Attached Files
skateboardbenches.tbm (11.5 KB, 6 views)
skateboardboxrail2.tbm (10.4 KB, 5 views)
skateboardflatbar.tbm (10.6 KB, 4 views)
skateboardflatbarcrooked.tbm (10.6 KB, 4 views)
skateboardfunboxrail.tbm (12.4 KB, 4 views)

i am a bird now - Lil B

atm im working on a small parkour practice mod, but some stuff is becoming complicated.
Also i didn't know skateboards could bend like this xD

LOL


------
Okay it's now touching the floor.

Touching

Last edited by Kore; Jan 10, 2015 at 04:15 PM.

Jo.. here is a mod I made a few months ago.. I think the Idea is pretty cool. But perhaps you guys can make it better ;)
Attached Files
flying_monkido.tbm (3.3 KB, 6 views)
So there wasn't really I wanted to change, all I did was raise the blocks a bit so the players lean forward so they go into each other at the top, otherwise most matches would just be no points
Attached Files
flying_monkido edit.tbm (3.3 KB, 5 views)

Thats cool.. but now we have the problem about momentum.. can you make the first turnframe up to 60?
Okay so I put it up to 65 cause then that is just as they start to get launched. But I've made two, one with 65 and one with 60, then both go back to 40 after the first turn.
Attached Files