Week 1, Basic Making and Saving
Week 2, Advanced Worldbuilder and Basic Notepad
Week 3, Intermediate Notepad Editing
Week 4, Advanced Notepad & Basic Body Editing
Week 5, Weapons Special!
Make sure to read previous tutorials before this one!
This week will be a little different, I will show you how to make a variety of toribash weapons, then you can post saying what weapon you want to learn how to do.
Week 5- Weapons Special!
Dagger: Easy
Starting
- Ok first we need to make the basic dagger in Worldbuilder
- I have the x and y size as small as possible (still positive) and the bottom object instagib
- Now I'm ready to save it and open it in notepad to do some small changes (Don't unload worldbuilder
Notepad Editing
- At default the dagger objects is way to heavy at .1, I will lower them to .001
material steel
mass 0.001
- Now the mass is all good, but now I will make the x and y sides of the instagib part to make it more "sharp"
rot 0 0 0
sides 0.0325 0.0125 0.25
material steel
- So the weight and size is set, all I have to do is joint the two objects together, using the following tactic:
- In worldbuilder I make another object, a small sphere and then place it in between the 2 parts of the dagger, I will copy this location for my env_obj_joint
env_obj_joint 1 1 2
pos -.4375 .375 1.9375
- That is all the notepad editing needed, the mod is ready to go!
Finishing
- I just need to unload worldbuilder and drag my mod into the mods folder and it is ready to play
Ball & Chain: Medium
Starting
- Ok, now for a little more difficult, and fun mod, a ball and chain
- As always, open up worldbuilder and place the objects down, I have a handle, some small cube blocks to represent the chain, and a ball for smackin' uke with:
- Now for the "fun" part, notepad editing, save your mod then open it in wordpad, leave worldbuilder open though
Notepad Editing
- Firstly I will lower the mass of the objects to around .0005 so it is easy to swing
- Most importantly, what I need to do is to joint the objects together, I will use the same tactic as I did for the dagger.
- Place a small object where you want the joint to be located, then copy the pos for it when you write out the object joint format.
- I will then write out the object joint formatting, and write in the pos:
env_obj_joint 1 1 2
pos -.375 1.375 2.4375
- This is linking the handle to the first chain joint, I will now do the same for the rest of the joints, (chain to other chain, again, again, etc. chain to ball):
env_obj_joint 1 1 2
pos -.375 1.375 2.4375
env_obj_joint 2 2 3
pos -.375 1.375 2.8125
env_obj_joint 3 3 4
pos -.375 1.375 3.125
etc.
- Now, in order to create a chain effect, I need to make it so the chain objects can have some range of motion
- 2 -2 is about right, 5 -5 would be no restrictions (can move all 360 degrees", so this is a little less than half of that for each segment
- I add this information to all of the joints under the pos:
env_obj_joint 1 1 2
pos -.375 1.375 2.4375
visible 1
range 2 -2
env_obj_joint 2 2 3
pos -.375 1.375 2.8125
visible 1
range 2 -2
env_obj_joint 3 3 4
pos -.375 1.375 3.125
visible 1
range 2 -2
etc.
(I made my joints visible so you can see them while playing)
- This covers all the things I need for the object joints, I just have a tiny bit of body modding to do
- I will increase the density of the feet so they are easier to stand on, I did them at 15:
body r_foot
density 15
body l_foot
density 15
- And lastly I changed the axis of the wrist, so instead of rotating forward and backwards, it rotates up and down, (y axis)
joint r_wrist
axis 0 1 0
- All the modifacations are done, and the mod is ready to play!
Finishing
- Unload worldbuilder and save your mod, drag it into the mod folder and load it up in toribash
- Due to the limitations of toribash modding, the rope can only rotate on one axis, so it's a little unlrealistic, but not bad:
Chainsaw: Hard
Starting
-Ok, to start I need to make 4 objects in worldbuilder, a body, two "arms", and a square object at the end of the arms (Arms are optional)
-Looks something like this:
-I made the blade object instagib, for better cutting action, I will need to make the blade spin around, and joint all the objects together in notepad
-I will also make the blade smaller so it doesn't catch on the arms (and is more sharp)
Notepad Editing
-The first thing I will do is lower the y size value for the blade, and make it so it has no friction (This will prevent it from jamming)
-Now I will lower the mass of the objects so I can move the chainsaw without it pulling me around, here is what the objects look like in notepad:
env_obj 1
shape box
pos -0.5625 0.5 2.25
color 0.4 0.4 0.4 1
rot 0 0 0
sides 0.5625 0.25 0.25
material steel
mass 0.001
flag 0
#END 1
env_obj 2
shape box
pos -1.125 0.4375 2.25
color 0.6 0.6 0.6 1
rot 0 0 0
sides 0.5625 0.0625 0.0625
material steel
mass 0.001
flag 0
#END 2
env_obj 3
shape box
pos -1.125 0.5625 2.25
color 0.6 0.6 0.6 1
rot 0 0 0
sides 0.5625 0.0625 0.0625
material steel
mass 0.001
flag 0
#END 3
env_obj 4
shape box
pos -1.375 0.5 2.25
color 0.9 0.9 0.9 1
rot 0 0 0
sides 0.45 0.0325 0.45
material steel
mass 0.001
flag 6
friction 0
#END 4
-Object 1 is the body, 2 and 3 are the arms, and 4 is the blade, all I need to do now is joint the objects together and make the blade spin around
- To make the blade spin, I will do the same thing I did for the motor bike mod I made in tutorial 4:
env_obj_joint 1 1 4
pos -1.375 0.5 2.25
axis 0 1 0
range 5 -5
strength 1.3
velocity 80
-I make the position if the joint the same position as the blade object, since the object will rotate around the joint "so it will rotate from it's center"
-I also changed the rotation axis to the Y-Axis so it will rotate like a real chainsaw
-Finally I link the 2 arms to the body, using the position where they meet the body:
env_obj_joint 2 1 2
pos -.875 .4375 2.25
range 0 -0
env_obj_joint 3 2 3
pos -.875 .5625 2.25
range 0 -0
-My chainsaw is all finished, I just made the feet more dense so you have more control, this is my final product:
-You can use what you learned to make grinders and other deadly devices with rotation
Ok everyone, that's all for now, I will get the chainsaw mod up very soon, right now you all can post weapons that you want to learn how to make!!!