Mihanik;s SP guide
Written by Mihanik
Translated by marci4
Posted by me
So here it is:
I am a person who has long stayed in singleplayer. I made videos, which
I am not ashamed to show you. Yes, I am a singler
not level of Wildbox'a, Nirs'a, and ORMO.
But I can tell you about the single. Because the theory allows
my skill to move forward. Now I will tell some
principles of single-replays and examples of training in it.
So let's begin with what distinguishes good replay from bad one.
1. Hold-Relax.
Well i can even dont say about this. A Good replay is made in
Complete relaxation. And it looks better then "holded" replay
Example. I started in as completely holded, but then I made an impact on palsy. Feel the difference.
Trainings are very simple, but also they are long. Just when you are making
a replay, every 5-6 frames completely relax the body, and
then continue. With time, you will learn how to use relax and wont pay attantion on such things.
2. Inertia.
You would be very difficult to make strong and fast attacks without the inertia.
Inertia must be calculated. Always think, will you be able to continue your hits after you kicked uke. Ideal replay - when the inertia of
your strokes are fast and hard. Even 10/12 parts could be ripped For two strokes , if inertia is properly correctly calculated.
Example
Training is also simple - just use your brain.
Make your replays in way, when your kicks is smothly and are made one after another. and Also learn how to push off for getting a strength of your hit.
3. Balance.
So we have reached that part of replay, which distinguishes Nirs's replays from mine (for example). The word balance mean many different
things. For me a balance is a holding your body and the body of the enemy in a comfortable position for you. So ideal balance is when you constantly is on feet, and UKE consistently substituted for your strikes. It is quite difficult..
therefore - study, study and study. Example
The first is
mine.
And if you have Toribash 3.8, you'll find the second one in the "Replays" It is named nirs_jd_balancehammer.rpl
It's not so simple. I suggest you to train to substitute Uke under your attacks
(he is on completely relaxation after ripping of one of the parts, so
You can manipulate it as you like), train to stand on your feet.
4. Intelligibility.
This is a problem of begginers. For better looking of replay it is necessary for people to understand when you hit and when you are not.
Forget about that if you broke something it is cool.
Each blow, f.e. 10 frames, that you stay out of uke for 50 frames. mingle with Yuk a mess Dont mix with Uke. Example -
here.
Although there is a very interesting technique, which I noticed
in Rutzor's replays for the first time. You can fast reach uke and quick rip a couple parts of his body. The main thing - do it quickly. Then you can tear him another couple parts, but the job is done - with the first viewing will
feel that you just break it to all imaginable and unimaginable pieces.
only then it becomes clear...
But this is only an illusion, which in a few hits
completely evaporated, so I would not rely on it.
Trainings for trainings- just make replays, eventually you will get better. Also do not forget look other people's replays and try to do as well. It's not plagiarism, this will give you a lot of experiences.
Well, my guide is finished. I hope you took something interesting from it. Thank you.