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Minibash 0.6
We are beta testing a new flash game for the forum and iPhone.

http://forum.toribash.com/minibash.php

Changes in 0.6
- FPS speedup (should hit 60 fps at times, press 'f' to check)
- Minor graphics changes to allow for higher FPS
- Prevent saving of mods with joints out of their limits (like the whiplash leg mods). Violated joints will show up as red.
- Add block particle instead of black splat
- Add active/passive status on challenges. For challenges to show in "Next Challenge" they need to be activated. You can have 10 active challenges at once. Challenges are activated using the "My Challenges" web page.
- Userid is NO longer the same as toribash userid.
- More gore particles
- Bouncier head

Bug fixes:
- Fixed Post Game Screen making the game slower the longer it where up
- Updated tip for what hands block (left hand blocks right)

The game is still under development, if you have suggestions for improvement post in this thread or join us on irc.toribash.com (/join #minibash)

When the game hits 1.0 I will probably reset the mods and challenges.
I think that was suggested before, but a "Transfert Minicredit" option could be fun (in my opinion)
Remake in progress: Alex Kidd 2
Feh, I knew someone would suggest transfer minicredits. Derp.
So hampa, have you thought about my head idea?
P.S. I can tell 0.7 is gonna be a big one since hampa is taking so long :O
EDIT:Just thought of something, there should be an option next to the Create Mod button that says "Reset Current Mod" so that it reverts to the regular age mod. And put a warning like "Are you sure?" Just in case :3
Last edited by TerryBash; Sep 3, 2011 at 10:02 PM.
Mother of mercy, how long has it been since they added helmets to PC?

You could add a "freestyle" fighting category, without regular modding limitations, or less rigid ones. (Save for the annoying insta-decap thing.)