Diamond Shards: Wow. The whole replay is one smooth motion. You make a glancing touch to Uke's shoulder with your foot before the final kick, but that doesn't matter. Kudos for the opener, too, it's hard to believe you actually DM both knees with such a slow-looking move, but you ground yourself really well and have a whippy relaxed power to the whole thing. I checked. I disagree with ZeTo on the last kick. It looks a lot like a hockey player skidding to a halt, not at all tappy, I poky. Really the only thing I can criticize is that small kick to the shoulder. It doesn't detract from the replay much at all, but it's an imperfection. I would like to see you do something as flawless without grabbing.
Blastaa: The flip in the opener looks sketchy. It's really hard to make symmetrical movements look natural and smooth and you don't quite nail it, although very nearly. It's the couple of frames that you're immobile in mid-air. Once you hit the ground again the movement is smooth. The first two hits are absolutely flawless. I like the inconspicuous way you DM the knee to get Uke to relax-all before going for the groin core. Plus, you know, groin core! The weakest link comes when you grab Uke again, you pause for the slightest moment. A slightly more noticeable imperfection than the tap to the shoulder in Diamond Shards, especially with the clearly missed DM kick following it. It detracts from the visual impact of the final boom. Could do witha pose, too, but that's peanuts. Still a marvellous replay, simply not flawless.
I messed around a bit with that missed DM in Blastaa. I muck up your relaxed style, sure, but here's an idea how you can boom earlier if you want to. For it to look more stylish you'd have to edit from earlier on and leave your leg more extended instead of opening it up like a clam the way I do it. I wasn't sure I could replicate what you do with the rest of your body so I took the easy way out.
Last edited by Archlurps; Dec 21, 2013 at 06:22 PM.
Reason: added edit replay