Originally Posted by
DrHax
I have a huge problem with the fact that there are terrible players who are brand new to the game that on too frequently of occasions can and do beat the greatest players to grace Toribash.
leagues, tiers and seeding.
great players shouldnt be playing new players.
establish a series of smaller leagues that are split into tier 1-3 groups.
the same way sports do it with premier and championship divisions, or starcraft had their grandmasters etc.
tier 1 being elite players, tier 3 being not so elite.
you wont have to worry about your fav players losing to nubs on streams if they arent fighting nubs on streams.
Originally Posted by
DrHax
I haven't seen anyone go into a room and you can just expect them to win streak. Not hard enough anyways. If I see the next nuthug 30 game win streaking people in aikido
player fault, no one rocks out.
obviously the luck element is still there, but i still consider it player fault.
if even i could streak on demand, back in the day, then surely the top players can, they just need to start thinking during their games.
Originally Posted by
DrHax
Ben- I'm open to thinking it's the mod's fault too but then what are we lacking in mods that we need for better fights?
if the mod list were set, and you only had to know one kind of wushu, no one could run away from you.
if the comp mods had longer reaction times between turns to assess and set up their moves, we'd have better fights. whatever the reaction times are now for mods, is enough to react, but not enough to put much thought into your moves. comp games shouldnt be concerned about time, but rather concerned with quality.
Last edited by BenDover; Jul 8, 2014 at 09:37 AM.