Toribash
Originally Posted by Brain112 View Post
dude, useless bump, why?

dude, useless post, why?

pm him if you think its that useless.

Anyway, would be cool, is kinda possible (would be fake blood, wouldnt have fluid shading), so if anyone wants to make more blood, be my guest :P
:D
hmm, its a good idea but since SOME people don't have shaders there will be like a time limit for the script on no shaders (the time limit is for how long the blood would be on the screen) but anyways, i know fluid blood is cool and all but isn't that similar?
I Iz Teh Shizzle YAH!!! Um, no... not really
It's impossible to make the piece break or bleed differently with out changing toribash, I don't even think it can be done with scripts..
It can, Poptart, but it would be fake blood and only available for the non-shader version.
Originally Posted by Juntalis View Post
It can, Poptart, but it would be fake blood and only available for the non-shader version.

well it would look out of place with and without fluid blood.

As blood without fluid blood on is a set of sprites. And with lua you would have to use spheres.
:D
Couldn't you just draw circle overlays? (If there's a way to get camera position, that is)
Originally Posted by Juntalis View Post
Couldn't you just draw circle overlays? (If there's a way to get camera position, that is)

yeah, but then it would have no z axis and always be infront of all the 3d.
:D
Originally Posted by Blam View Post
yeah, but then it would have no z axis and always be infront of all the 3d.

doesn't matter, sometimes fluid shaders does that.
Originally Posted by jimbob View Post
doesn't matter, sometimes fluid shaders does that.

He's right, except mine is always behind tori/uke.