A lot of good ideas are being bounced around here, and I firmly believe something needs to be done about this problem. I am happy to hear something is being done. I totally disagree with those who don't want any form of penalty. Rage quitting is a form of farming, and the way to stop it is by a penalty which touches the exact thing which is being farmed. Those who don't rage quit will very rarely be affected by this, since it'll only be when they lose their connection or get an emergency and have to leave. This should not happen many times during the same day, so would have a very small effect on players who finish their games, but would have a huge impact on farmers. This has been suggested many times before, but I think along the lines of the penalty for rage quitting being -10tc and -1 QI.