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ToriConquest '09
ToriConquest '09

The first annual Conquest competition

Welcome!

Okay, so long story short, I'm back, and I thought up a way to organise a tournament that's WAY different from all the competitions that are currently out here. This 'might' be an annual thing, meaning I want it to be, and if there is demand, it sure as hell will be.


The Pitch

You know how all these tournaments are just regular knockout tournaments, or stuff like that? Then you get the league and some other competitions with a bit more organisation? Well I'm taking this a step further.

Behold. The Conquest!



First off, there are spots for at most 60 players. These players will organise themselves in teams of 2 to 8 players. This doesn't mean a clan will necessarily have to have a clan team. A multi-clan team can be formed, or a NO-clan team can also be formed.

Upon signing up, each player will provide a form containing information about their character. This form will be made available when signups are open.



The basic premise is this. You are [your-name-here]. You've been entered into a tournament. This is life-or-death. You have a collar around your neck that will explode if you fail to follow the rules.

You and your team start in one of the squares on the map. Each week of real time will mark the passage of one day in-game. This means you have around 5 days of real time to decide amongst yourselves where you will move (you can move one square per in-game day) and post in the week's thread (you can stand in the same square for any amount of time, should you decide to). After each day I will sum up what has happened with a short story, and examine everything.

If you end up on the same square as another team in a day, you will have a fight. This will work like a tournament, refereed by one of the people helping me. The winner remains there, might receive some kind of prize if it's an exceptional fight, and the loser is gone from the game world for 2 in-game days (2 weeks), after which they spawn on a random empty tile.

If a team loses 2 battles in a row, they are disqualified.

This will all form Phase 1. In this phase you should try to eliminate as many teams as you can, form alliances if you will, and get everything ordered.

Phase 1 will last for a week in-game. That is 7 weeks of real time.

After this, Phase 2 will start. I won't spoil it, but believe me, it'll be fast paced, and probably filled with a lot of alliances being broken.







Right. So you're probably going. What the hell. 7 weeks? You should know this is a 21 week project at the very least. It's a competition that is going to take that long. True, you're not going to be actually fighting that often. Once a week, maybe once every two weeks at the most. The majority of the time will be spent on organising, planning, and me writing everything out with a storyline.

As such, this will probably not be a very tense competition, and will be pretty laid-back. Think of it as a strategy game.




Sign-ups

Sign-ups will be opening approximately 2 weeks from now, however I'd appreciate it if people would start forming teams and PMing me stating their interest to participate. Sign-ups will last for 2 weeks, and will be free, however I will reserve the right to deny a team in order to make room for another.


Prizes

Nothing has been settled on here as of yet, but the prizes will be fairly large. To be discussed further.


Discussion

Feel free to use this thread to participate in meaningful discussion about this competition. As such, if you only intend to post 'good luck' or 'participating', please don't. You may ask questions here, offer suggestions, or offer assistance.

EDIT:

Since some people don't get it, I'll bold it. Post here if you're asking a question, offering suggestions, or assistance. Not for stuff like 'this is unique' or etc. Trying to keep this clutter-free.
Last edited by Jok; Feb 2, 2009 at 11:42 PM.
Actually I think you have an advantage with the 2 people team since you don't have to stop fighting and get back in it later during the match and have only awesome people in the team.
Oblivion: that wasn't hilarious
Oblivion: it was brilliantly complex though
Oblivion: hands down man
Oblivion: today I genuinely believe more than I ever did before
Oblivion: that you are better than me
Oblivion: gg NutHug

Like my stuff?
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...Okay. I'm trying really hard to figure out what you meant.

And I got nothing.

Care to explain ...well...better?
In a 2 player team each player is playing many matches in a row. In the 8 person team each player plays one match and has to wait for some time until his next match. Players of big teams get out of the flow while the player of the small team has several matches to get into the flow.
Furtheron if you have an awesome person in a 2 person team he will fight 8 times, an awesome person in a 8 person team will fight only twice.

Hope that is clearer.
Oblivion: that wasn't hilarious
Oblivion: it was brilliantly complex though
Oblivion: hands down man
Oblivion: today I genuinely believe more than I ever did before
Oblivion: that you are better than me
Oblivion: gg NutHug

Like my stuff?
Join my FunClub or subscribe on Youtube
Ah, yes. I think I said that before. Might have been in IRC.

Also, you should know that on signup you will be required to fill out a form which will allow me to see whether you are competent/capable enough to participate. Because I don't want people who won't be active, or people who will ruin the fun because they can't play/follow instructions.
Originally Posted by NutHug View Post
In a 2 player team each player is playing many matches in a row. In the 8 person team each player plays one match and has to wait for some time until his next match. Players of big teams get out of the flow while the player of the small team has several matches to get into the flow.
Furtheron if you have an awesome person in a 2 person team he will fight 8 times, an awesome person in a 8 person team will fight only twice.

Hope that is clearer.

alternitively, the 8 player team will see the 2 players more often, and get a feel for their starters before the match even begins.
^garblejfidlssja beflijfdsl baeufkh dsjlinuefjdsl
seems based on your system there would be no advantage whatsoever to having a larger team

how would 8v8 be 16 fights? explain?
Last edited by gr3yh47; Feb 12, 2009 at 04:59 AM.
MANtrain: I would assume you'd have the good sense not to puke on your own stuff. Of course...people drown in their own puke, so maybe not. Rock on gr3y
Originally Posted by treybird32 View Post
how does the fight ting work like wat happens


This would be an example of someone who can't participate.

No offense, really, however if you can't understand the instructions I posted, it means you wouldn't do well, so we're better off with people who CAN understand.

There are many advantages, but all in all, there are also equal disadvantages. Same with the smaller team.

8v8 = 16 fights. Randomize the player order in each team, put them in two rows, each person fights the enemy below him, and the one to the right, and the last one of the row fights the first one also.
Originally Posted by Gubbin1 View Post
alternitively, the 8 player team will see the 2 players more often, and get a feel for their starters before the match even begins.

If you are able to 'get a feel for their starters' they are obviously no awesome players but exactly that was the core of my argument.
Oblivion: that wasn't hilarious
Oblivion: it was brilliantly complex though
Oblivion: hands down man
Oblivion: today I genuinely believe more than I ever did before
Oblivion: that you are better than me
Oblivion: gg NutHug

Like my stuff?
Join my FunClub or subscribe on Youtube
jok can you tell us the specific date when sign ups will be available?
MANtrain: I would assume you'd have the good sense not to puke on your own stuff. Of course...people drown in their own puke, so maybe not. Rock on gr3y