Toribash
Originally Posted by largeKilla View Post
hahaha funny replay. This one looked smooth, nice punches 8.5/10

Thank you large. Working on a big DM sparr.
M I N I V A N
Bump, new replay.
Not the DM spar but another spar.
Actually the best one I made...
Attached Files
#Hrs - [S] Art.rpl (363.6 KB, 40 views)
M I N I V A N
Originally Posted by Hours View Post
Bump, new replay.
Not the DM spar but another spar.
Actually the best one I made...

Movements were good and had no major problems but i dont like how uke just stops moving at 1010 and again at 660.
If you dont want to move uke you should just do tricking replays or properly KO either Uke or Tori.
You had some nice movement with your tori at the start, but when uke got close to you then it all got messy and fucked up. There was too much falling, the hits were random and not quite powerful, and overall I think you could do better.
Originally Posted by Zalmoxis View Post
You had some nice movement with your tori at the start, but when uke got close to you then it all got messy and fucked up. There was too much falling, the hits were random and not quite powerful, and overall I think you could do better.

Thanks to you all for CnC. I'll try to make a new one with the same opener. I will try to make like hits, misses and blocks from Oblivion's replay - Oblivion.
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I don't like the start on your replay but i love the kicks !
8/10 for this .
ForM3r R0boT Sk!ll3d
@Tessh Both was pretty stiff because I reached the joint limit at no time.
But I have no Idea what you are talking about "Stop moving".
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