Toribash
Original Post
SP ghost glitching (Showing different moves)
Hello to whoever looks at this, i got a really frustrating glitch going on here.

Whenever i'm working on a replay the ghost isn't accurate. One frame it will show me one thing, then the next it will show me something else. I'm not moving anything in-between them.

This is making replays really hard to manage now.

Example:
https://i.gyazo.com/a19d4eae28ce997d...5463bb7b0f.mp4

https://i.gyazo.com/84c921865139f6a2...4bb791254b.mp4

Example 2:
Frame 230: https://i.gyazo.com/5eed7b062ce3903a...efea9a5930.mp4

Frame 224: https://i.gyazo.com/33d7ef6bcfd0cce3...be15433fd6.mp4

Frame 214: https://i.gyazo.com/b89fddb8d53c482d...c1be7d84f2.mp4

I don't know if it's always been like this, I don't think it was. I don't know what's happening but it's super annoying to work with.
Last edited by Dobby; Apr 15, 2017 at 07:15 PM.
i do have this problem
when you get some crazy momentum its happen
the ghost was always like that
to be honest i got used to it
i don't do ukebashing ot madmans
i just trick or parkour
so it's not a big problem to me
[ΛΜΔŦΞRΛŞŬ]
Ah, well I'm kinda glad others have ran into this issue. It was never like this before though, now it's just wildly frustrating to try to play the game with an inaccurate ghost.
imo it looks just normal to me, maybe you could provide the replay so i can check out myself what you meant.
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Yes it's annoying, but it's not a new glitch and it happens to everyone.

I don't know if the devs can fix it, it might just be one of those few things that happens because of the game's old engine, but that's just a little guess.
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Been gone for a few days and i didn't save since the original post I've already altered the replay and finished it, though i've noticed this happens a lot while grabbing.

It probably is an old bug and something to do with the engine though. Whatever happens I suppose ima just have to get used to it