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Shaders having opt settings

Basically, when creating a shader file you can put opt blood 0, etc.

When the file is execeuted it will have the opt settings go as well.

So say you wanted to remove blood, particles, etc out of the game completely but don't want to say the commands one at a time.

You could easily load the shader you made with the options loaded.

Seems like a good idea to me, what do you say?

+It's wayy easier for movie makers
[3:42:15 PM] Velair: i wanna fuck tyzi[3:42:17 PM] Velair: if its a girl[3:42:19 PM] Velair: possible
Why don't you just turn off blood, particals, ect in Options
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Eh.
Instead of doing this to shaders, I'd rather have a custom setting.he custom

Like this:
Minimum
Low
Medium
High
Maximum
Custom

On the custom one you could just adjust what you want.
This way you can have it on more than one shader without having to edit tens/hundreds of shaders.
Just an /opt to remove blood + bloodstains + bruises + grip at the same time could be really great I guess.

Like /opt redparts 0 or something like that.

My Youtube channel : Mocucha Toribash

Maybe you could do /opt video 1 (or someth like that) so blood + bloodstains + bruises + grip is disabled.

credits to mocucha my dog
Originally Posted by Lotramus View Post
Eh.
Instead of doing this to shaders, I'd rather have a custom setting.he custom

Like this:
Minimum
Low
Medium
High
Maximum
Custom

On the custom one you could just adjust what you want.
This way you can have it on more than one shader without having to edit tens/hundreds of shaders.

Actually if you press "Advanced Options" it shows Shaders options too.
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