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Old May 15, 2017 Original Post  
hampa
In coder land
Toribash Next announcement.
I've started to build a new Toribash version, code name Toribash Next.

While the current engine is super awesome it was written 12 years ago.

Things I want to add to the new engine:
- 2vs2, 3vs1 and brawl games
- Built with animations and models from the start
- Ingame multiplayer modding (mod rooms together)
- Ingame inventory and trading
- Run your own servers

Some technical details for those interested:
- Engine (Unity3D)
- Plattforms (Windows, OSX)
- Backend (Steam and standalone)

Economy:
- Part of the economy will be decentralised (we will have our own BitCoin type currency). This will allow players to trade outside the forum.
- The giveaway Toribash Next Token will eventually transferable to this new section of our economy.

Questions & Answers:

QA



If you have more questions, I'll keep this top post updated.

Last edited by sir; Jan 3, 2018 at 11:55 AM..
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Old 2 Weeks Ago   #1261
Tempest
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is toribash next ever coming? i thought it was supposed to be ready last year.
oh is this where i put my signature?
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Old 2 Weeks Ago   #1262
iPrime
 
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It will never come out. @Temp
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Old 1 Week Ago   #1263
Dylon
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Can I get the texture sizes for toribash next so i ca n release Texture sets when the new game comes out?

Also i still think that belts should be reset but players who were above a certain belt in Toribash will get a Optional belt to enable.
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Old 1 Week Ago   #1264
matarika
 
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Originally Posted by Tempest View Post
is Toribash next ever coming? i thought it was supposed to be ready last year.


That was just wishful thinking, it'll be here this year 2019 for sure, as the public beta is being actively worked on, and will release this year as well. I'd say have your sights set on a Fall 2019 release for the full game.

Originally Posted by Dylon View Post
Can I get the texture sizes for toribash next so i can release Texture sets when the new game comes out?

Also i still think that belts should be reset but players who were above a certain belt in Toribash will get an Optional belt to enable.

How textures will work hasn't been implemented into the game yet, so that information wouldn't be able to be provided yet, but I think texture sizes will be the same size more or less? because it's been said that sets will be able to be transferred over.

also for that belt thing, thats a tricky situation because even if you worked hard to get to a low belt or worked very hard for a high belt, that wouldn't be fair to start "some" people from the beginning, and others get to keep it. Especially since that "fine" line where it switches over will be very controversial as well. They'd either make EVERYONE start over, no one start over, or provide an alternate Toribash Next Belt Progression system. Meaning your Toribash Belt will remain, but you'll have to progress through whatever belt system Next Has. I think that is the most likely, that you'll have to start over in Toribash Next, but only on Toribash Next. If you were to log back into toribash you're belt level on there will be the same.
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Last edited by matarika; 1 Week Ago at 02:51 PM..
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Old 1 Week Ago   #1265
Mercurit
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Originally Posted by matarika View Post

also for that belt thing, thats a tricky situation because even if you worked hard to get to a low belt or worked very hard for a high belt, that wouldn't be fair to start "some" people from the beginning, and others get to keep it. Especially since that "fine" line where it switches over will be very controversial as well. They'd either make EVERYONE start over, no one start over, or provide an alternate Toribash Next Belt Progression system. Meaning your Toribash Belt will remain, but you'll have to progress through whatever belt system Next Has. I think that is the most likely, that you'll have to start over in Toribash Next, but only on Toribash Next. If you were to log back into toribash you're belt level on there will be the same.[/B]

By additional belt I think he was talking about a way for toribash players to show they are from the previous game, like a tag ingame (just as oldschooler ).

I don’t know if he meant that exactly nor if it has been said earlier, but that would be a good 50/50 between the full reset and no reset at all.
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Old 1 Week Ago   #1266
Swaves
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I'm divided by the belt issue, half of me would want to have my current progressive recognized in the next version of toribash whilst my other half wouldn't mind having a fresh, clean slate to start off with in the new game.
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Old 1 Week Ago   #1267
Ragnar
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Any updates?
Im still worried about system requirements, my TB lags when I switch on the shaders so I hope Toribash Next will be less laggy for me
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Old 1 Week Ago   #1268
matarika
 
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Originally Posted by Mercurit View Post
By additional belt I think he was talking about a way for toribash players to show they are from the previous game, like a tag in game (just as oldschooler ).

I don’t know if he meant that exactly nor if it has been said earlier, but that would be a good 50/50 between the full reset and no reset at all.

I'm divided by the belt issue, half of me would want to have my current progressive recognized in the next version of toribash whilst my other half wouldn't mind having a fresh, clean slate to start off with in the new game.




I don't think the base TBN game would have a TAG to show you're from the previous game. (or should at least)

Because for instance if it was like a # symbol or maybe even a * symbol, or
just some like small toribash symbol idk

(because it'll take some time for a huge herd of new players to roll in)
practically everyone would have the in-game tag,

so if they were to do that, I feel they'd wait until the community becomes mixed enough for those tags to actually stand out?

I think the best way to incorporate previous game progression and hard work but also include new game progression and equal playing field is to have a way of looking at a "customized profile" of someone in game. Similar to how you can click someones name on the forum to view their profile.

In the profile pop up window, you can see information such as stats, favorite mods maybe, if they're a legend status on the original Toribash, whatever other optional display information and then maybe your belt/progression/stats on the previous game Toribash.

Because Toribash Next IS a New Game, therefore should have like some large degree of separation so everyone has a nice clean slate, meaning a new/alternate Belt Progression and an equal start for every player, but also should pay respects to the previous hard work and progression of Toribash alumni, meaning some way of informing others of the previous hard work they put into the community/game. (the In gameProfiles)
that way you're not accumulating a clutter of symbols and tags to have your previous identity recognized.

Like this will prob be an Unpopular Opinion but I think players with gold "Legend Status" should not have that same status and colored name in Next. But could be recognized on that profile as such. Because yes the've done a lot for the game, but this is a new game, with new achievable highs to made and accomplished.

I think the only thing that should be attached to Names in Toribash Next is if you're in a Clan, if you're a Moderator/admin, or/and if you're considered an Old school player currently on Toribash. (I think thats the + sign?)

Any updates?
Im still worried about system requirements, my TB lags when I switch on the shaders so I hope Toribash Next will be less laggy for me


Toribash Next is being developed in a way so that if you can run the O.G toribash you'll be able to run this. I'm sure the game will also come with a series of quality settings such as Toribash has.
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Last edited by matarika; 1 Week Ago at 05:10 PM..
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Old 1 Week Ago   #1269
Sora
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Will TBN get advertisements?
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Old 1 Week Ago   #1270
matarika
 
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Originally Posted by Sora View Post
Will TBN get advertisements?

Yes. Not anytime soon tho
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