Ok so like with chess the flips and stuff were kinda cool but you didn't really do anything to Uke which is kinda the point with this whole thing right, and then you split him when he was on the ground so thats a bit boring.
Knees was more interesting because you also did the flips and stuff but then you hit Uke with them and knocked things off and I was all like "Wow creation's so cool that was a neat kick he did there oh wow he did another kick that was pretty good". Then you flew off and then did a pose or something which was fine. Also I think Kazu's a big stupid head because it's fine to do a simple opener, though right in some aspects because you maybe held onto a static pose too long, try at least having some movement all the time maybe?
All in all I can see your roots in -30 gravity with the spins n shit and it's fine to grab Uke, allows you to do more things instead of flying off in a random direction.
its 3:42 am