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Old Mar 24, 2016   #1
Black Belt
Join Date: Oct 2013
Posts: 333

[REL] Medieval Swords duel
I tryed make a medieval short swords, (im working in other ways to move the wrist joint.)

This mod it is to simulate a real combat, so, it can call spar mod.

(I dont know who is the knight textures player)
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Old Mar 24, 2016   #2
Brown Belt
Join Date: Jun 2012
Posts: 112

This is pretty awesome sword.

I think you should make this into a multiplayer fighting mod that is competitive with the objective to win.

I'd also like to see a sheild added to allow for blocking, as doging a sword swipe is much harder due to tori moving slowly and not very nimble
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Old Mar 24, 2016   #3
Master Belt
Join Date: Sep 2013
Posts: 4,079
Clan: Adventure

nice sword but maybe you should add a shield on the other hand.

Other than that keep up the good work man!
Quack's Club

Pm me for help or if you have any questions.
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Old Mar 24, 2016   #4
Black Belt
Join Date: Oct 2013
Posts: 333

Yeah, i was testing this yesterday.

the idea is Competitive duels. I'm looking the better parameter to activate Dismember and fracture, to make realistic wounds. But this its hard, because i have to down so much density and even so the sword its too heavy BUT It does little damage. That means that i have to down the parameters, and this is a problem because sometimes dismember or frac yourself ( the wrist mayority)

And... Its true, the worst of this game is that, when you hit very fast, the object through others objects, so the sword blocking its really hard.

I will work in a shield. But i want work in a double hand system. I have to find the way to change the joints to can do comfortable moves with a longsword.
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Old Mar 24, 2016   #5
3rd Dan Black Belt
Join Date: Oct 2012
Posts: 224

Great work kusu! <~ Totally not a replay thread; Hi I'm sam
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