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experimental replay guide
I have been experimenting on joint weekness latley and I came up with a few things that might help.


KL's short guide to easier Dismembering
. I have watched hundreds of new players post replays of them struggling to get a dismemberment... So I have decided to post a short guide to all the new players that are in need of learning to Dismember.

#1 I have learned that Even just the slightest tap to a joint can lower the Dt(Dismemberment threshhold) on it. I can give a tap to his abbs and give another punch and got the Dm, I tried it without the tap And could not do it( still improving on my punching so Im sure someone else might be able to do it).
#2 most of you already know this but the ground helps alot. I in particular like throwing the torso, it has many joints and when hits the ground can easily get a very interesting boom.

#3 if the uke or a bunch of the uke is falling above you( can easily happen with a manipulation) it it very easy to Dm with his weight falling onto your momentum. I reconmend you raise gravity just a bit not to much but if you raise it any more than it is you can have a potential boom.

I know it is very short but It might help.
If you dont completly understand whta im saying watch these replays and they all have examples of what you can potentialy do.
they are only took like 5 minutes so they are not my best

#1 Tapping lowers Dt
#2 ground has effect
#3 momentum from the air
http://www.box.net/shared/k0auzmhrmx
http://www.box.net/shared/gssyihgcgb
Attached Files
Joint weakness.rpl (87.4 KB, 8 views)
Last edited by KronosLord; Aug 28, 2009 at 11:13 PM.
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