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Old Mar 4, 2014   #31
pal
 
Master Belt
Join Date: Apr 2009
Posts: 6,222



missing icon


non matching prices



some collector's prices are also non matching
i think it's collectables and not colletibles, someone check this
void sec. grad. - deprecated is 10 tc in ingame torishop, i obviously tried to buy it and asked to confirm the purchase with steam wallet, although it didn't open any browser

Last edited by pal; Mar 4, 2014 at 03:25 AM..
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Old Mar 4, 2014   #32
ThePirateKing
Chatterbox
 
8th Dan Black Belt
Join Date: Nov 2013
Posts: 5,260



In-game shop prices. plz.

Trail Textures



Also, hampa, send me Win Sound for 1k tc plz:

Win sound


And Void Secondary Grad. - deprecated for 10tc:

Void sec grad - depr


Just take the tc out of my account and put items in, plz.
The buy button wasn't giving it to me for the stated price.



Also, Gui still says 4.7:

4.7 < 4.8 beta2


And there's this highlight on the Green Hat that doesn't go
away. It wasn't/isn't there in 4.7.

Green highlight hat noplz

The past makes you wanna die out of regret, and future makes you depressed out of anxiety. So by elimination, the present is likely the happiest time.
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Old Mar 4, 2014   #33
Soreu
ub3r
 
4th Dan Black Belt
Join Date: Jul 2011
Posts: 2,814



and also qs force doesn't look like quicksilver...

img

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Old Mar 5, 2014   #34
pal
 
Master Belt
Join Date: Apr 2009
Posts: 6,222



i have steam's closed beta, and i can't open replays without using any other toribash installed

how is this suposed to be?
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Old Mar 7, 2014   #35
Zockinator
Forumite
 
7th Dan Black Belt
Join Date: Jul 2013
Posts: 1,787
Clan: Parrot



I have a bug in this beta.

If I go to singleplayer, then I click on the little icon on the left side of my tc, then I close it again with ESC or Space or I just click on the icon again. When I want to make a replay then and press Space, it automatically opens itself.
It does that, until I click on Close, then it works.

But I would prefer if we would be able to close it with Space or ESC and that it doesn't open itself after that.
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Old Mar 7, 2014   #36
vins84
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10th Dan Black Belt
Join Date: Sep 2007
Posts: 2,388



I'm not sure if you can do this, but while you're working on ghost, maybe you could add more options to configure ghosts in multiplayer servers ?
(I'm thinking of this)
Toriolympics - 2nd place | Fr_Death Leader |ORMO Member |
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Old Mar 12, 2014   #37
Beat
Forumite
 
7th Dan Black Belt
Join Date: Aug 2013
Posts: 2,222



Originally Posted by vins84 View Post
I'm not sure if you can do this, but while you're working on ghost, maybe you could add more options to configure ghosts in multiplayer servers ?
(I'm thinking of this)

Would be a very cool idea if you can turn off ghosts. You could make a command like /ghostoff and /ghoston for it.
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Old Mar 16, 2014   #38
snake
 
Metal Gear Yandere Belt
Join Date: Mar 2008
Posts: 6,082
Clan: fl0w



greetings, hamp

we would like you to introduce a small new feature that will benefit community as whole.

body flag to make specific bodyparts incapable of causing damage.

body "soft"

how does it works?

if foot is "soft" you can't damage opponent with is

why?

boxing mods variations will greatly benefit from this as many other mods, like aikido variations
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Old Mar 16, 2014   #39
Boonster
Junior Member
 
3rd Dan Black Belt
Join Date: Sep 2013
Posts: 5
Clan: SouthPaw



I agree with snake, there is a need for body flags that make specific body parts unable to be damaged.

Right now, the boxing mod that is being used is exploitable to the point where it becomes less about boxing and more about getting easy points.

With this added feature, the boxing mod will be improved greatly, but as well as spawn more authentic mods that can eliminate relying solely on luck and more on skill.
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Old Mar 16, 2014   #40
William
 
Wushu Belt
Join Date: Oct 2008
Posts: 5,327
Clan: fl0w



Yeah, that'll probably render the damage system modification options complete.
Your messed up world enthrills me
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