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[REL] Mod Syntax Thingy For Forums (with source (VB.NET))
Well its time for another pointless release, but this time I will release the source, so people can learn from it, therefore making it less pointless. :O



Now what it does, is that it converts a mod into a HTML styled thing. You can then copy and paste the text in the WHITE box into the forums, and it comes out nice and syntaxed. Usefull for say tutorials.


Release -- 69kb
Source (VB 2008 (.NET)) -- 1.261mb


</bigtext>
:D
Example (whips.tbm):

#Formatted into HTML styling by ModToHTML 1.0  
  1. # mod by ronalds
  2. gamerule
  3. engagedistance 290
  4. match frames 180
  5. turn frames 10, 10, 15, 15, 20, 20, 30, 30, 30
  6. env_obj 1
  7. shape box
  8. pos 2.6 1.4 2.2
  9. color 0.3 0.3 0.3
  10. rot
  11. sides 0.3 0.02 0.02
  12. mass 0.0001
  13. env_obj 2
  14. shape box
  15. pos 2.9 1.4 2.2
  16. color 0.3 0.3 0.3
  17. rot
  18. sides 0.3 0.02 0.02
  19. mass 0.0001
  20. env_obj 3
  21. shape box
  22. pos 3.2 1.4 2.2
  23. color 0.3 0.3 0.3
  24. rot
  25. sides 0.3 0.02 0.02
  26. mass 0.0001
  27. env_obj 4
  28. shape box
  29. pos 3.5 1.4 2.2
  30. color 0.3 0.3 0.3
  31. rot
  32. sides 0.3 0.02 0.02
  33. mass 0.0001
  34. env_obj 5
  35. shape box
  36. pos 3.8 1.4 2.2
  37. color 0.3 0.3 0.3
  38. rot
  39. sides 0.3 0.02 0.02
  40. mass 0.0001
  41. env_obj 6
  42. shape box
  43. pos 4.1 1.4 2.2
  44. color 0.8 0.3 0.3
  45. rot
  46. sides 0.3 0.02 0.02
  47. mass 0.0001
  48. flag 6
  49. env_obj 7
  50. shape box
  51. pos 4.4 1.4 2.2
  52. color 0.8 0.3 0.3
  53. rot
  54. sides 0.3 0.02 0.02
  55. mass 0.0001
  56. flag 6
  57. env_obj 8
  58. shape box
  59. pos 2.5 -1.6 2.2
  60. color 0.5 0.5 0.5
  61. sides 0.03 0.6 1.0
  62. mass 0.003
  63. env_obj 9
  64. shape box
  65. pos -0.6 -1.6 2.2
  66. color 0.3 0.3 0.3
  67. rot
  68. sides 0.3 0.02 0.02
  69. mass 0.0001
  70. env_obj 10
  71. shape box
  72. pos -0.9 -1.6 2.2
  73. color 0.3 0.3 0.3
  74. rot
  75. sides 0.3 0.02 0.02
  76. mass 0.0001
  77. env_obj 11
  78. shape box
  79. pos -1.2 -1.6 2.2
  80. color 0.3 0.3 0.3
  81. rot
  82. sides 0.3 0.02 0.02
  83. mass 0.0001
  84. env_obj 12
  85. shape box
  86. pos -1.5 -1.6 2.2
  87. color 0.3 0.3 0.3
  88. rot
  89. sides 0.3 0.02 0.02
  90. mass 0.0001
  91. env_obj 13
  92. shape box
  93. pos -1.8 -1.6 2.2
  94. color 0.3 0.3 0.3
  95. rot
  96. sides 0.3 0.02 0.02
  97. mass 0.0001
  98. env_obj 14
  99. shape box
  100. pos -2.1 -1.6 2.2
  101. color 0.8 0.3 0.3
  102. rot
  103. sides 0.3 0.02 0.02
  104. mass 0.0001
  105. flag 6
  106. env_obj 15
  107. shape box
  108. pos -2.4 -1.6 2.2
  109. color 0.8 0.3 0.3
  110. rot
  111. sides 0.3 0.02 0.02
  112. mass 0.0001
  113. flag 6
  114. env_obj 16
  115. shape box
  116. pos -0.5 1.4 2.2
  117. color 0.5 0.5 0.5
  118. sides 0.03 0.6 1.0
  119. mass 0.003
  120. env_obj_joint 1 1 2
  121. pos 2.75 1.4 2.2
  122. axis 0 1 0
  123. range 1 -1
  124. strength 0
  125. velocity 0
  126. visible 0
  127. mass 0.0001
  128. env_obj_joint 2 2 3
  129. pos 3.05 1.4 2.2
  130. axis 0 0 1
  131. range 1 -1
  132. strength 0
  133. velocity 0
  134. visible 0
  135. mass 0.0001
  136. env_obj_joint 3 3 4
  137. pos 3.35 1.4 2.2
  138. axis 0 1 0
  139. range 1.2 -1.2
  140. strength 0
  141. velocity 0
  142. visible 0
  143. mass 0.0001
  144. env_obj_joint 4 4 5
  145. pos 3.65 1.4 2.2
  146. axis 0 0 1
  147. range 1.3 -1.3
  148. strength 0
  149. velocity 0
  150. visible 0
  151. mass 0.0001
  152. env_obj_joint 5 5 6
  153. pos 3.95 1.4 2.2
  154. axis 0 1 0
  155. range 1.4 -1.4
  156. strength 0
  157. velocity 0
  158. visible 0
  159. mass 0.0001
  160. env_obj_joint 6 6 7
  161. pos 4.25 1.4 2.2
  162. axis 0 0 1
  163. range 1.5 -1.5
  164. strength 0
  165. velocity 0
  166. visible 0
  167. mass 0.0001
  168. env_obj_joint 7 9 10
  169. pos -0.75 -1.6 2.2
  170. axis 0 1 0
  171. range 1 -1
  172. strength 0
  173. velocity 0
  174. visible 0
  175. mass 0.0001
  176. env_obj_joint 8 10 11
  177. pos -1.05 -1.6 2.2
  178. axis 0 1 0
  179. range 1 -1
  180. strength 0
  181. velocity 0
  182. visible 0
  183. mass 0.0001
  184. env_obj_joint 9 11 12
  185. pos -1.35 -1.6 2.2
  186. axis 0 1 0
  187. range 1.2 -1.2
  188. strength 0
  189. velocity 0
  190. visible 0
  191. mass 0.0001
  192. env_obj_joint 10 12 13
  193. pos -1.65 -1.6 2.2
  194. axis 0 1 0
  195. range 1.3 -1.3
  196. strength 0
  197. velocity 0
  198. visible 0
  199. mass 0.0001
  200. env_obj_joint 11 13 14
  201. pos -1.95 -1.6 2.2
  202. axis 0 1 0
  203. range 1.4 -1.4
  204. strength 0
  205. velocity 0
  206. visible 0
  207. mass 0.0001
  208. env_obj_joint 12 14 15
  209. pos -2.25 -1.6 2.2
  210. axis 0 1 0
  211. range 1.5 -1.5
  212. strength 0
  213. velocity 0
  214. visible 0
  215. mass 0.0001
:D
Originally Posted by MrPoptart View Post
Cool, I don't get it.

as i say, its quite pointless. Its only real use would be for say tutorials.

oh and it annoyed Juntalis, by making him not the first person to release a program to do with mods
Last edited by Blam; Jul 27, 2008 at 01:39 PM.
:D
Originally Posted by Jam0864 View Post
y does it have an xbox 360 symbol in the corner of the program, LOL?

Well you see, thats the only icon file i had :P
:D
I love the xBox
Some info :[clan] Look : IvoryStripe Click 8th Dan :p [I maek Art :D] -GATA-

Links to satisfy curiosity :
*UPDATED* GALLERY/ART/SKETCHES AND TAG REQUEST THREAD. :D <-- Check it out. :)
ToriART B&B GALLERY. <-- THE CLASSICS.
It makes it "snazzier"
Some info :[clan] Look : IvoryStripe Click 8th Dan :p [I maek Art :D] -GATA-

Links to satisfy curiosity :
*UPDATED* GALLERY/ART/SKETCHES AND TAG REQUEST THREAD. :D <-- Check it out. :)
ToriART B&B GALLERY. <-- THE CLASSICS.