ES Recruitment Drive
Original Post
Texture making - Broken on edges?
Hi, not actually sure this is the right place to post this.

I've no idea if this is how it is supposed to be or if I'm experiencing some kind of bug. I've tested some biceps and triceps textures and it seems that they are broken on the edges. In the example I report how a straight line appears ingame.

example



It seems that a piece of texture is being cut off. In Toribash Textures it appears perfectly fine.

I've tried both uploading the texture via item and via custom folder, no difference. I've tested this on biceps and triceps. Is there a way to fix this or to make it less obvious? It's really messing me up.