Seriously guys (Kirakage and Acavado)? I mean you can write @DaNooB23 or quote me in the beginning of your post or something if you are directly talking to me, but to spell out the word noob just how it is in my name (NooB) is a bit childish if ya ask me.. Just sayin :P (That is if those posts were referring to me in the first place)
Also Acavado about the shoveling back.. The easiest and most effective way to counter a shovel (with minimum risk) is to shovel back.
I HATE shovels. But that doesnt mean I dont do them myself (I say when I will do a shovel before the match even starts, usually against friends), especially against a person who I know is gonna shovel me back.
EDIT: Ya know what? Disregard my first paragraph completely.. lets see if we can start a trend ;)
EDIT: Ya know what? Disregard my first paragraph completely.. lets see if we can start a trend ;)
EDIT #2: In response to Acavodo again.. The knife and the gun situation DOES apply in situations where the non-shoveler is NOT expecting a shovel from the shoveler. After the first turn your telling me that the person who is not shoveling is NOT going to be at an extreme disadvantage if the shovelers arms are lowered and pecs contracted
Oh and try harder with the insults.. that last one didn't phase me at all.
I think the crucial thing is that Toribash is a game of skill and strategy. If you are more skilled than your opponent, then you should still win agains the shovel.
Another thing that bugs me is how many people who are against shoveling shovel back. It completely undermines their own argument, that Toribash should be played for fun, that Toribash is no fun when shovels are used, that shoveling requires no skill. Once you fight back (and don't say "But he started it!"), you aren't trying to have fun and improve yourselves anymore, you're trying to win. You are trying to win after suffering a loss.
Fun as in not playing for the win? Fun as in trying new things just to experiment? Fun as in not being so attached to the game that a loss creates so much frustration to rage quit?
You want to keep shoveling? Great. But realize you will never cease to be resented and rejected by nearly everyone, deter new members away from this game, and be a fly on the wall to people who want to actually learn and improve their skills.
have fun.
Haha ok the bashing wasn't as extreme as I expected it to be. Maybe you were taking it easy on me? :P
Fun as in not playing for the win? Fun as in trying new things just to experiment? Fun as in not being so attached to the game that a loss creates so much frustration to rage quit?
If you answered yes to all the questions above, you have got my idea of "fun."
It seems as if you are taking this "Playing to Win" thing a little too seriously...
Sinistah (Cool name by the way) do you know what its for?
Tournaments
Yes Sinistah, that whole guide on playing to win is for tournaments. There are tournaments in Toribash yes, but do you have to make every single match as if you were playing in the finals of a tournament?
People are playing to win, whether in tournaments or otherwise. If not, we would have dance marathons in Twinswords all the time, and synchronized hugging in Akido. If you aren't playing to win, then you shouldn't mind losing to shovelers so much to the point that you ragequit. And if you're more skilled than NooBish shovellers, then you should be able to defeat them consistantly.
Also Acavado about the shoveling back.. The easiest and most effective way to counter a shovel (with minimum risk) is to shovel back.
Ah, but we don't want to stereotype all shovelers as easily frustated rage-quitters. A shoveler losing isn't a completely rare thing, and they aren't usually that easily frustrated. It's usually pretty epic to watch losing shovels that end up with the shoveller getting thrown so far out the ring, or twisted to the ground, (or both,) even when it's yourself losing. I've never seen any shovelers ragequit myself, though, so maybe I just haven't played long enough. I don't think the shovelers personality matters much though.
Why are you playing multiplayer if you don't find playing for the win fun? If you want to flail around like a moron, do it in free play.
But what about a case where you have ready access to a variety of opponents? I'll present the case of legendary Street Fighter player Thomas Osaki (darn, back to that game again). I did not actually play with Thomas during his heyday, but I have since met him and I hope he forgives any misrepresentation of his conduct during his glory years.
Thomas Osaki dominated the game of Street Fighter in Northern California. His reputation for "playing to win" was quite extreme. They say he never really engaged in "casual play," but rather always played his hardest, as if every game had something on the line or was a serious tournament. They say he played this way regardless of his opponent, even if his opponent was a 9 year-old girl with no skill at the game. He would "stutter step, throw" her like all the rest (a particularly "cheap" tactic). Did he have no compassion at all? Was he just a jerk? I like to think of Thomas (or his legend, in case it happens not to be true) not as mean player, but as an inspiring player. He set a bar of excellence. In his path of self-improvement, he was not willing to compromise, to embrace mediocrity, or to give less than his all at any time. His peers had the extraordinary opportunity to experience brilliant play whenever he was near, not just at rare moments in a tournament.
And what of the 9 year-old girl? Perhaps she had no business playing in the first place. From Thomas's view, getting her off the machine allowed him to face the opponents he "should" be facing anyway.