ES Recruitment Drive
Original Post
Ray Tracing Reflections and more Replay Functions
I was thinking about an option to enable/disable Objects Reflection when RT is turned on.
And maybe fix the Textures reflection problem.
And a Replay Hud, like on WII, to play the Next replay, Previous Replay, Play/Pause, Stop etc.
I think it would be cool.
o7
Mayby instead of just stop, play, next, previos...ect you go a little more advanced like: slow motion, speed up, record,dramatic impacts (slows down jus before impact and then speeds up on contact), exploding blood (instead of blood pouring out after a decap it spraying and showering like a hosepipe), even just display changes like black and white, negative, sepia ect ect ect
Yes, that's what i mean, and some more functions like, blood splatters on Tori's Body, like on ground. And "Advanced replay Functions" menu would be awesome.
o7
Nice to see that you guys liked my idea. But i want to know what staff think about it!!!
o7