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Old Mar 14, 2016   #21
Mateo
i need you
 
3rd Dan Black Belt
Join Date: Sep 2014
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Thanks bro.
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Old Mar 14, 2016   #22
calumfionn
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Join Date: Jun 2013
Posts: 340



As Baby said, your stiff a lot of the time. Opener was stiff, first kick didn't look realistic, it barely skimmed the head, then after that you did a punch thingy. It looked kindve weird and didn't flow. at around frame 515, I saw you grab then ungrab in the time frame of like 5 frames which was a little bit ugly to the eye.
Basically, work on your flow. Your still better then me but I'm still able to CnC.

CnC my thread now, please I'm a CnC deprived newbie replay maker.
Always remember where you came from l RIP The Monastery
CnC Of The Year Award Goes To GrAm0f0n "Work on stuff"
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Old Mar 15, 2016   #23
Mateo
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oookey.

Another new madman guys!
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Old Mar 15, 2016   #24
Alpha
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opener is pretty wierd
dont fking ghost like that again
hits are sick
gg
Zubin: there is an art to being rustier than physically possible.
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Old Mar 16, 2016   #25
Mateo
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Clan: Adventure



Thanks.
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Old Mar 18, 2016   #26
Mateo
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Join Date: Sep 2014
Posts: 3,213
Clan: Adventure



Bump
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Old Mar 20, 2016   #27
Mateo
i need you
 
3rd Dan Black Belt
Join Date: Sep 2014
Posts: 3,213
Clan: Adventure



bump
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Old Mar 22, 2016   #28
Mateo
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Join Date: Sep 2014
Posts: 3,213
Clan: Adventure



bump
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Old Mar 24, 2016   #29
victortb
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Join Date: May 2013
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i guess the opener is ok tho.
for some motif it looked good the arm rips
as well the decap
then,it got not that good,you get on ground too close.
last dismembers and movements was ok.
just be working on you movements
😂<Polybius> eu pego mais bunda que uma privada👌
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Old Mar 25, 2016   #30
Mateo
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Join Date: Sep 2014
Posts: 3,213
Clan: Adventure



Thanks.

Another madman.
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