did you use IK to set this up?
it works exactly like the one I made for C4D, nice work food eater, keep up the great work!
http://i614.photobucket.com/albums/t...r/toriRig4.gif
looks like you have some bending to fix, observe the tori's right arm, then the left. the left arm bends when the torso is moved towards the hand, the right arm doesn't. this could be a simple fact of an axis on the right arm being off slightly (if you're using IK)
Stickied.. on the count of my rig was a bit hard to use =)
Also where'd you get your mesh data from?
I got mine from the rib and povray export files... the script is still with me too
Foodeater can i ask you a question ?
if yes ;p then:
How did you model tori in blender? blueprints ? ? ?
or what? i was trying to do that but -.- ...