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Old Feb 9, 2018   #21
cappuccino
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Join Date: Aug 2012
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I highly suggest you to shift your dark tones towards blue/purple-ish and the light ones to green/yellow. There's a a really nice thing called organic progression in a palette, where other color schemes lives from a neutra palette.


Source: http://pixeljoint.com/2009/10/03/293...st_-_Syosa.htm

This thread is really useful to get more knowledge about color theory appliances on pixel art: http://pixeljoint.com/forum/forum_posts.asp?TID=10695
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Old Jul 8, 2018   #22
basic
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Originally Posted by cappuccino View Post
I highly suggest you to shift your dark tones towards blue/purple-ish and the light ones to green/yellow. There's a a really nice thing called organic progression in a palette, where other color schemes lives from a neutra palette.


Source: http://pixeljoint.com/2009/10/03/293...st_-_Syosa.htm

This thread is really useful to get more knowledge about color theory appliances on pixel art: http://pixeljoint.com/forum/forum_posts.asp?TID=10695

ok cuck


new pxiel art: duck's avatar





i think i could have done better but i really liked how i did the blood
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Old Nov 12, 2018   #23
"Micah
 
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have you hear of pixeljoint? I have one or two pieces on there you should check it out its pretty awesome
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Old Nov 12, 2018   #24
Hug
 
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Micah is right, pixeljoint is where you should go first. A lot of bad things like banding, messy lineart etc.
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