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Old 2 Weeks Ago   #1
Degenerate Member
Breathing Belt
Join Date: Sep 2009
Posts: 5,599

One Booster at a Time Across All Accounts
The Qi and TC limit was put in place to stop players from earning TC at 100 wins each day. This limit applies to boosters, as someone with a booster will stop earning TC from that booster when they hit the 100 win limit. If a user were to purchase multiple boosters across multiple alternate accounts, they essentially bypass this limit.
This rule should be established for boosters, and not earning TC on an alternate account as a whole, because it is very possible for this to be exploited and potentially damage the economy by over saturating the amount of TC in circulation. This problem simply isn't a concern if each win earned you 10 TC (sometimes 50 TC) per win when you play in public servers, even if you do this on multiple accounts.
Additionally, because all this newly generated TC would be created by one specific individual and only be introduced into circulation through marketing or in-game transfers like duels or bets, the players who aren't actively involved in those activities will continue to earn TC at a snail's pace. The gap between the rich and poor would be wider than it's ever been.

Even without using the current state of the Toribash economy or any specific examples to justify why this change is needed, this rule makes sense.

Last edited by Shmevin; 2 Weeks Ago at 08:39 PM..
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Old 2 Weeks Ago   #2

Hip 2 Be Square
Custom Belt
Join Date: Feb 2011
Posts: 3,190

Completely agree, the only reason they're allowing the bending of an already set restriction is because Prince is spending $1500+ Per month and that's probably more than what Nabi has previously made in revenue but while allowing this to happen they're making the Torishop and other sales funnels Nabi has completely useless. I believe setting this restriction not only for the reason that it makes sense but it's going to not only help the community but it's going to eventually help Nabi especially when TBN gets released, I'd personally not like to see an immediate inflation once it is released due to booster abuse.
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Old 1 Week Ago   #3
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This is counter productive. It doesn't make sense to stop somebody from spending $1500+ on the game each month. Because the whole point of a good economy is to be able to sell more TC. So what you can do instead is come up with new ways to sink it.
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Old 1 Week Ago   #4
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Join Date: Jan 2014
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Clan: Adventure

Originally Posted by Mafia View Post
This is counter productive. It doesn't make sense to stop somebody from spending $1500+ on the game each month. Because the whole point of a good economy is to be able to sell more TC. So what you can do instead is come up with new ways to sink it.

It isn't counter productive at all. If you bring less TC into the circulation then you won't need to worry about sinking it later on. Unless you find a way to sink all the TC that is spawned monthly, you're better off just finding ways to spawn less TC
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Old 1 Week Ago   #5
[Vibe] Co-Leader
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Join Date: Aug 2011
Posts: 2,998

I agree with Mafia.

I dont agree with buying boosters on multiple accounts, however, it would make no sense for Nabi to make a rule that restricts any form of profits they make.
I understand that this much TC in circulation is bad for the economy etc, but that's just how its going to be.

TC sinks are something that need to be a bit more common and need to be inviting enough so that a higher amount of people will actually become involved in it, as thats the only way i can see this issue being fixed without the sacrifice of revenue.

So overall I dont agree with this suggestion, although i would love to.
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