Toribash
I prefer a bit twitchyness for not important moments, than doing unrealistic

-Launches
-Spins
-Stances
-Fluidness thats makes the doll move like a Woody doll

really.. thas just.. how i make them
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different end.. thats all
Attached Files
a.33.rpl (2.85 MB, 198 views)
Last edited by BinkLawz; May 8, 2014 at 12:36 AM. Reason: <24 hour edit/bump
That was actually pretty nice.
But I think in quality/action, the two endings are at the same level
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Favorite bar'd this thread
Made a binklawz fan club, feel free to join.
I liked the new ending more, seemed powerful, and didn't twitch when you posed
thats a 10/10 mate, I don't give these out to everyone, but here
You deserve it.
Noce man.. i indeed was struggling for inspiration for a new replay.. i now am making a TKD scene with at least that 360 back kick
This is amazing work, really, but transition from actions a bit better. I'm not saying spin or flip at all, but make actions like kickups and punches, the pulling back movements are sudden. Just make them more realistic by not going from one movement to another so fast, namsayin?
Last edited by ManlyPotato; May 10, 2014 at 06:18 PM. Reason: Yo like you don't have to spin and shit but you do have to smooth out, always be improving.
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS