eh, paying in tori credits for higher quality is fine, but I suspect it's a lack of programming skill/being bothered, not a funds thing.
tbh tho some people just don't have fast download speeds, if there was an option to not download 512x512 head textures in the sub menu, then it'd be appropriate.
Yes I always go 400% when I shade but I work in 256^2
anyway, heads in larger resolution will be sharper and have more detail.
With the lowering of head prices to 2K, ithink a higher res and proportionately more expensive head item could be in the works. I sure hope so. Or 20k for 256x256 so they can drain even more money XD
Sharpen usually reduces quality for me. Makes things too grainy, and if the object already is too blurry, the sharpness is false, as no real details are added. :[
Sharpen usually reduces quality for me. Makes things too grainy, and if the object already is too blurry, the sharpness is false, as no real details are added. :[
In flat 2d, yes, but in 3d texture filtering makes everything blurrier automatically. That is why sharpening helps even if it looks fine without it in photoshop or gimp or whatever you use.
It helps a crapload for 128x128. And yes I do know enough to say that because I have a lot of experience with 3d modeling as well as photoshop.