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Old Jun 8, 2017   #1361
Obazu
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10th Dan Black Belt
Join Date: Jan 2010
Posts: 341
Clan: Evolution



Seems to work fine for me, atleast in sp. Is the problem in mp?
Maybe the problem is with your version of tb.
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Old Jun 8, 2017   #1362
Odlov
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Join Date: Jul 2007
Posts: 4,907
Clan: Parrot



For me the problem is in both, SP and mp. I'm using 5.12.

Try setting distance really close, like 200, and hitting opponent in the head. Do you see points being scored?
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Old Jun 8, 2017   #1363
DashSora
Event Mod Squad
 
Master Belt
Join Date: Mar 2015
Posts: 439
Clan: Rain



Tried both in single and multiplayer point seem to score fine

odd
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Old Jun 8, 2017   #1364
Odlov
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Join Date: Jul 2007
Posts: 4,907
Clan: Parrot



Weird. Guess it might be my tb after all.
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Old Jun 28, 2017   #1365
ShadowNyah
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Brown Belt
Join Date: Dec 2016
Posts: 24



I don't mean to sound needy, but does anyone know how to resolve my mod issue?
The details are on page 133 and 136.
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Old Jul 1, 2017   #1366
lredguard
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3rd Dan Black Belt
Join Date: May 2008
Posts: 146



Originally Posted by Odlov View Post
Weird. Guess it might be my tb after all.

Yea same here
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Old Jul 8, 2017   #1367
HLPMEPLZ
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3rd Dan Black Belt
Join Date: Aug 2016
Posts: 15



So er, i made a mod and all the reaction times are screwed up, and i made it similar to akidio 10,20,20,30,30,35,35,40,40,40,50,50,50,50 accept i added 6 more "50"s because the total length of the match is 800, not 500, but everytime i try the mod after uploading it, it sets the reaction time to 10,1,1,1,1,1,1,10, or something similar to that, and i fixed and re uploaded it multiple times. Am i missing something or am i just dumb??
u wan sum fok?
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Old Jul 8, 2017   #1368
Hezk
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3rd Dan Black Belt
Join Date: Jun 2016
Posts: 431



do it in notepad

!

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Old Jul 8, 2017   #1369
DashSora
Event Mod Squad
 
Master Belt
Join Date: Mar 2015
Posts: 439
Clan: Rain



Exporting mods can change/erase some values you put in the modmaker. That tf issue is the most common and, as Hezk said, you have to open your mod with the notepad and fix it manually by putting the tf you want. Other stuff like dq timer and some body modifications will also often be erased, so I suggest doing those directly in the notepad, or to pay close attention to them.

Additionally, changes that can only be made in the notepad (sizes or locations with more than two decimals, or putting a positive number as the negative range of a joint for example) will get modified if you click export.

If you're looking to mod, I highly suggest downloading notepad++, it'll make your life a lot easier
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Old Jul 29, 2017   #1370
batwing35
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3rd Dan Black Belt
Join Date: Jun 2014
Posts: 18



Is there a way to re number an environment object or switch 2 objects number without deleting like 12 other objects
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