Ranking
The only valuable thing i see in the founders pack is excalibro prime, that and the design council status. Just me though. Customizing the ship, including the exterior (if only that were possible) sounds interesting :v
But why's the rum gone? :v
Oh, want me to kick of the research on some stuff since you clearly want to provide materials? I'll go do that.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
Yeah I can pretty much finish anything that doesn't require any of the new materials.

Edit: thanksmom
Last edited by Isolations; Nov 3, 2014 at 07:31 AM.
Put in a stack of stuff on other projects too. Mostly credits, neural sensors & mutagen masses needed for them. Figured we may as well just research everything since there'll be crap that eventually needs them.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
Hey, they finally fixed most the heavy weapons so they're less shit with D2.0. I approve of this update.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
Wait whay happened?


Are you an artist and want to make a decent amount of TC? Check out this thread.
They buffed the damage on heavy weapons finally, means you're no longer swinging a slowass padded toothpick.

Since you lot are lazy I'll be nice & c/p the info

Gram

Base damage increased to 100 (up from 45)
Status chance increased to 15% (up from 10%)
Critical Chance increased to 15% (up from 7.5%)

Galatine

Base damage increased to 125 (up from 45)

Scindo Prime

Base damage increased to 130 (up from 85)
Critical Chance increased to 20% (up from 5%)
Critical Multiplier increased to x2 (up from x1.5)

Jat Kittag

Base damage increased to 130 (up from 80)
Increased ragdoll effect on enemies.
Critical Chance increased to 15% (up from 5%)
Critical Multiplier increased to x2 (up from x1.5)

Magistar

Base damage increased to 80 (up from 50)
Increased ragdoll effect on enemies.
Critical Chance increased to 20% (up from 12%)
Attack speed slightly decreased.

Fragor

Based damage increased to 115 (up from 55)
Significantly increased ragdoll effect on enemies.

Scindo

Base damage increased to 100 (up from 55)
Critical chance increased to 15% (up from 10%)
Increased ragdoll effect on enemies.

So yeah, heavies suck less now. They were still better with charge attacks, but they've gone from being utter shite to being usable again.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
At least it isn't like poking things with a fluffy pillow anymore o_o

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you