people playing: 51, servers online: 20, games played: 145,325,661 Top Player: Velordrel

  Toribash Community » Toribash » Replays » Book of Records
Register FAQ General Rules Community
Reply
 
Thread Tools Display Modes
Old Feb 24, 2007   #1
Guest
 



Negative Engage Distnce
I made this replay using -100 and threshold 100. See if you can decap Uke faster than me, but don't use grab AT ALL. This replay actually came about by reading Mbk's "Fastest Decap From Behind" topic title, but I didn't read the body of the message till I made the replay. So I thought this would be a good record to try break (providing that it is indeed a record in the first place)
  Reply With Quote
Old Feb 24, 2007   #2
Eldritch
Member
 
Black Belt
Join Date: Nov 2006
Posts: 160



Re: Negative Engage Distnce
Posting the replay would probably be a good idea >_>
Eldritch is offline   Reply With Quote
Old Feb 24, 2007   #3
Guest
 



Re: Negative Engage Distnce
You know, thats not a bad idea! Lol...
Attached Files
File Type: rpl negativequickdecap.rpl (20.9 KB, 103 views)
  Reply With Quote
Old Feb 25, 2007   #4
B-rad
Senior Member
 
3rd Dan Black Belt
Join Date: Dec 2006
Posts: 525



Re: Negative Engage Distnce
Beaten.
All knowing

Last edited by B-rad; Apr 13, 2008 at 02:40 AM..
B-rad is offline   Reply With Quote
Old Feb 25, 2007   #5
Bloodkitty
Senior Member
 
2nd Dan Black Belt
Join Date: Sep 2006
Posts: 726



Re: Negative Engage Distnce
Beaten, I managed to beat B-rad's 49 frames with a 34 frame.

Edit; after watching the replay over, it looks like it skipped 2 or 3 frames, so we'll say its 37 frames.
Attached Files
File Type: rpl Kitty_DecapRecordNegative.rpl (20.9 KB, 59 views)
Bloodkitty is offline   Reply With Quote
Old Feb 25, 2007   #6
ManBreakfast
NON-EXISTING!
 
2nd Dan Black Belt
Join Date: Aug 2006
Posts: 1,444



Re: Negative Engage Distnce
Ohh, says in his post "don't use grab AT ALL."

Um.
ManBreakfast is offline   Reply With Quote
Old Feb 25, 2007   #7
Slith
ub3r
 
IllIlIIlIll Belt
Join Date: Nov 2006
Posts: 2,546
Clan: bncy



Re: Negative Engage Distnce
Here's one with no decap, but it's massive dismemberment.
This is the Emergency Alert System. All normal programming has been discontinued during this emergency.

Last edited by Slith; Mar 26, 2008 at 06:06 AM..
Slith is offline   Reply With Quote
Old Feb 25, 2007   #8
Bloodkitty
Senior Member
 
2nd Dan Black Belt
Join Date: Sep 2006
Posts: 726



Re: Negative Engage Distnce
alright, so mine and B-Rads are null and void.
Bloodkitty is offline   Reply With Quote
Old Feb 25, 2007   #9
Guest
 



Re: Negative Engage Distnce
Its tough without grabbing huh?
  Reply With Quote
Old Feb 25, 2007   #10
Patrick
Legend
 
4th Dan Black Belt
Join Date: Sep 2006
Posts: 744



Re: Negative Engage Distnce
Here is mine. It is kind of slow though but what ever. It is a 49 frame decap.
There is also a small glitch after the decap but the decap is unglitched which is good.
Attached Files
File Type: rpl amazingdecapfrombehind2.rpl (96.0 KB, 57 views)
Patrick is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 09:22 AM.




Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
ragdoll fighting game physics fighting game ragdoll fighting physics funmotion joints martial arts karate pc mac free game turn based game