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Old Aug 15, 2018   #1
Master Belt
Join Date: Oct 2017
Posts: 1,412
Clan: Adventure

Aikido Opener Showcase
Aikido/Aikidobigdojo Opener Showcase (Beginner)

What is Aikido?

Aikido is a mod in which two players are put up against each other. Both are in close proximity to the other, and each player’s main aim is to either disqualify (bring the opponent to the floor, or outside of the dojo) or have a point lead over their opponent (achieved from hard hits and dismembers). Aikido is considered a "grappling" mod, grabbing is an important part of this. You can grab by pressing the 'V' button.

You can play aikido by typing "/join aikido1" in your game chat, or searching up the mod to see if others are currently playing it.

What is an "opener"?

One key element of consistently achieving this goal and beating up the enemy is using a good, well-rounded opener. An opener is any move performed on the very first turn of the fight. Typically, players will contract their pecs and grab with their hands to get a hold of the enemy, but from there, it's all up to you. Your opener can turn the tide of a fight right from the first turn and give you a big advantage over your opponent, whether that be by kicking his arm off, lifting him up into the air or knocking his head for a big point advantage.

Why does it matter?

We understand that the Toribash has a steep learning curve; the aim of this thread is to help combat the learning curve and give you a foundation to learn from and build upon, turning you into an awesome fighter! We've been seeing a lot of beginners like yourself use openers that are self-damaging and/or detrimental to their play, so hopefully this thread will guide you and others to learn and progress, unlocking your potential and allowing you to fully enjoy the game as it was designed to be played.

Therefore, this thread will cover a number of openers that you can use in aikido and its variants (such as AikidoBigDojo and Greykido) However, please don't rely solely on these openers as this can hinder your progression in learning how to play to a high standard, which is the complete opposite of the aim of this thread. To effectively improve, you will need to put your own twist on these moves or even create your own opener(s) from scratch!

Note: Aikido and its variants are the most popular mods in Toribash; they are used in duels, tournaments, wars and public lobbies. Therefore, aikido is a mod that will give you a strong foundation to learn and play other mods in the game.


In aikido, two players grapple with each other in hopes of disqualifying or having a point advantage over their opponents. Having a good opener can help you achieve this.
However, don’t rely solely on an opener as this can have a negative effect on you overcoming the learning curve.

If you're struggling to execute these moves effectively or correctly or you just can't seem to remember the joint combo, see this video.

Basic Openers

Advanced Openers

Remember, you don’t have to stick to these joint movements completely; there are many ways of doing these openers.

It’s encouraged that you put your own twist to these moves as this will help you learn how to move your Tori (character) in a more efficient manner, and overall become better at the game.

Everyone is free to contribute to this thread with their openers,
however please stick as close as you can to the format provided

Opener Name: GIF (if possible): Frame 1: Frame 2: Replay:
Any questions or concerns? Please PM any Help Squad member:


Attached Files
File Type: rpl noobclap tutorial.rpl (22.2 KB, 1 views)
File Type: rpl snapkick opener tutorial.rpl (22.3 KB, 0 views)
File Type: rpl lift opener tutorial.rpl (19.4 KB, 0 views)
File Type: rpl shovel tutorial.rpl (19.6 KB, 0 views)
File Type: rpl leg grab tutorial.rpl (22.2 KB, 2 views)
File Type: rpl Fake Snap tutorial.rpl (14.0 KB, 0 views)
File Type: rpl snapkick tutorial numero dos.rpl (19.5 KB, 1 views)

Last edited by Hikou; Oct 20, 2018 at 01:44 AM.. Reason: words
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