Toribash
Originally Posted by 13chillz View Post
but do you actually know how cool this is? its basically like an auto in game previewer. Don't judge the code, its spaghetti and it works is all i know...

a code:
//Check if a document is open 
if ( documents.length > 0 )
{

var docRef = app.activeDocument;
var custompath = "/Games/Toribash-5.2/custom/#/"; //save path
var savepath;

var tgaSaveOptions = new TargaSaveOptions();
tgaSaveOptions.alphaChannels = true;
tgaSaveOptions.rleCompression = false;
var width = docRef.width.as("px")
var height = docRef.height.as("px")

var tbTexture = docRef.name.substring(0, docRef.name.indexOf('.'));


savepath = custompath + tbTexture + ".tga";
displayDialogs = DialogModes.NO;

docRef.saveAs(new File(savepath), tgaSaveOptions, false, Extension.NONE);

file = null;
tgaOptions = null;

}
else
{
alert( "You must have a document open to save!" );
}

-----
lets keep it scrappy until a good idea is on the table so we dont waste time


I know am not in but i just want to say that, that nose is too long

-----

few ideas added
Last edited by Chikin; Apr 15, 2018 at 03:15 PM. Reason: <24 hour edit/bump
here is one i never finished if one one wanna take a stab
i lost my Photoshop files anyway.

ikitsdisgustingtryandfixitlul
I am Italian... and this is all I saw:

Originally Posted by 13chillz View Post
but do you actually know how cool this is? its basically like an auto in game previewer. Don't judge the code, its spaghetti and it works is all i know...

a code:
//Check if a document is open 
if ( documents.length > 0 )
{

var docRef = app.activeDocument;
var custompath = "/Games/Toribash-5.2/custom/#/"; //save path
var savepath;

var tgaSaveOptions = new TargaSaveOptions();
tgaSaveOptions.alphaChannels = true;
tgaSaveOptions.rleCompression = false;
var width = docRef.width.as("px")
var height = docRef.height.as("px")

var tbTexture = docRef.name.substring(0, docRef.name.indexOf('.'));


savepath = custompath + tbTexture + ".tga";
displayDialogs = DialogModes.NO;

docRef.saveAs(new File(savepath), tgaSaveOptions, false, Extension.NONE);

file = null;
tgaOptions = null;

}
else
{
alert( "You must have a document open to save!" );
}

-----
lets keep it scrappy until a good idea is on the table so we dont waste time


Also: I love the expired meatball Mica made.. I can see few mapping issues but nothing that can not be fixed. Might gonna work on it later.
i actually think you take the holes off micah's head and shrink the face just a liiiitttttleee bit and then try see what you have to work with.
yeah.. that was my idea... also.. have to stretch those eyes more horizontally. and maybe make an eye on the top of the head too?

This reminds me a lot of the head I modified for Maldret back in the days when he won that awesome competition
mapping should be halfway right anyways.

might have changed the mood a bit too much tho.
thats actually about what i was hoping to see done to it, i recently lost my drawing tablet pen so im saving up for a new tablet with a screen.
Was going for a more septic decayed nasty kinda look for the skin around the jaws of the mouth if the next person wants to give it a go and needs a little inspiration