Toribash
The more momentum your punch has, the more points you get.

You can say, momentum is converted into a number and that number is your Points.
"The best way to destroy an enemy is to make him a friend." ~Prince Rey
Originally Posted by Reynax View Post
The more momentum your punch has, the more points you get.

You can say, momentum is converted into a number and that number is your Points.


No... that number is first multiplied based on where you hit... and then more points are given if you fracture or DM something....


THEN that number is your points XD

not counting glitch-hits, of course
Since toribash is a game of physics you use different applications to attack your enemy.
The points/ dismemberments/ fractures are based on the ammount of force applied to/ from that joint at certian points.

Here is a Replay from Rfifan who is an excellent replay maker who kicked uke with enough force to cause 415k+ worth of points within the first frame of impact.
[SIGPIC][/SIGPIC]
Originally Posted by PanzerSoul View Post
No... that number is first multiplied based on where you hit... and then more points are given if you fracture or DM something....


THEN that number is your points XD

not counting glitch-hits, of course

That was the exact explanation but i was making it simple for Markofo.
"The best way to destroy an enemy is to make him a friend." ~Prince Rey