Toribash
"anti-destruction"

You need to work on some movement, it's not as smooth as it could be, like frame 615-605 you don't move a muscle and it looks static , you could have started to move earlier.
Other than that you should probably try to keep uke a little bit further away whilst juggling him.

On another note, the dm is clean, and the replay isn't bad, it needs work, but all replays have something to fix ;3
i did not know you were still into replaymaking.
Well.
i don't want to do this anymore :
Generic opener, nice manip, flowful yes but just a little stiff on the edges but thats fine, there was some parts on the manip where you broke the momemtum and i don't like that. The first wave of dismemberments were nice.
But when you wanted to jump in the air you went super stiff. You should have improvise by dancing or shit like that. Nice skeet.
8/10
Welcome back.
You still got it.
thanks for that. Ill try to improve
also yep im back bro
static | toad (ormo) max | haku