Aight so I worked a little bit on all o' that :
Here's a wip
Changes made :
- Door falls quicker (still too slow doe)
- Colour palette adjusted a little bit to look less "piss yellow" -> The floor is whiter, and the walls are darker.
- Bridge now has 6 pieces instead of 4. It starts crumbling sooner, and has pieces falling distinctly one by one.
It's also much easier to run on.
- Since I had extra pieces and Miracle suggested a spinning blade, I added one between the 4 pillar room and the Gold Idol, vertical from the ground. I am however not happy with it (Sorry Mira'), it feels out of place (and I believe it's making the mod lagging the fuck out, but that might also be bridge, or the fact the walls are not optimized to reduce clipping)
- The walls in the first part of the mod are now very big, to allow visibility (might cause lag cuz clipping)
I'll be working on it some more during the weekend, just wanted to upload the progress. If anyone has a better suggestion to replace the blade (I'd have two non static objects), I'd buy that too.
Hopefully the next version will be the last one !
Fuck it's already 1 am
EDIT : (Didn't see you reply)
Originally Posted by
Hasea
I went through half of the mod, very amazing, friend. I will finish it later
I would recommend that you put some obstacle right at and after the fall. Some cube stones or planks would be nice
And by the way, the "stone gate" when it goes down, I can not quite get a good grip on it be cause it is kinda slippery
Thank you, the stone gate unfortunately HAS to be slippery (I might actually add a non slippery cover on top, if I take out the blade and don't use the parts)
Cool flips man !
Last edited by DashSora; Mar 10, 2016 at 05:54 PM.