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Original Post
[RuKeepers event]Do not drop!


Hello mates, this is Singleplayer event.

Your objective is to:

Create SP replay in which you decap uke and dont let his head touch the ground.
This mean uke's head must be in the air during all the time after decapitation. As soon as frames has ended, his head can hit the floor.
Also u cant use grab, trying to hold uke's head. Do it with arms or legs or whatever you want, just dont drop it! If head will fall on the uke's body and just lie on it till the end - such replays are not valid.

Rules:

  • No sh!t like hacking, stealing someone's ideas or something.
  • Replays must be new.
  • Gravity must be between -9.82 and -30.
  • 500 frames.
  • No moving uke.
  • You cant use grab.

Prizes:

First place - 50k
Second place - 30k
Third playce - 20k

Event ends in 10 days.

___________________________________

You can post 3 replays in total. They will be judjed on style, creativity and amount of frames when ukes head was in the air. (Edit: and of cource decap, what u've done)

Also example have been provided.

Good luck!


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Attached Files
do_not_drop_example.rpl (110.1 KB, 145 views)
Last edited by Nirs; Jan 7, 2010 at 08:39 AM.
TEAM AIKIDO
I can decap my self? Not uke?
EDIT:
Attached Files
mihanik_replay_for_comp_1.rpl (140.6 KB, 39 views)
Last edited by mihanik; Nov 9, 2009 at 05:07 PM.
Originally Posted by mihanik View Post
I can decap my self? Not uke?

You can dismember any part of your body for help in holding decaped uke's head.
Also, guys, you can just kick the head away, but advantage have those replays, in which you...um..prevent headfall with your body.
TEAM AIKIDO
Will the decap mean anything when you judge the replay?
[T]
<~Phoenix_afk> fu
Originally Posted by Nightin View Post
Will the decap mean anything when you judge the replay?

Not only decap, judging criteria were written in the 1st post.
TEAM AIKIDO
A few things:

1) Can we extend the amount of frames, as I have tonnes of replays where I just decap Uke and his head flies off without touching the ground, there isn't really any skill involved there, at least not in classic gravity.

2) You haven't said what you are judging the replay in, eg. How long we keep the head up for etc. You could simply grab the head and hold it for 500 frames.
[19:39] <Birdflu> I'm just sad that I can't give myself one
[19:39] <Birdflu> I'd have a great time
Originally Posted by Sorriso View Post
we can`t add frames? ;(

Originally Posted by Marco View Post
1) Can we extend the amount of frames, as I have tonnes of replays where I just decap Uke and his head flies off without touching the ground, there isn't really any skill involved there, at least not in classic gravity.

No. Try to not kick the head far away.
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Originally Posted by Marco
How long we keep the head up for etc.

It is not important, but
Originally Posted by stazis
They will be judjed on style, creativity and amount of frames when ukes head was in the air.

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Originally Posted by Marco
You could simply grab the head and hold it for 500 frames.

Originally Posted by stazis
Also u cant use grab, trying to hold uke's head.

It was specified in objectives, but i forgot to add this rule into rules list. Fixed
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TEAM AIKIDO
There, that's what I wanted to see. It helps to say what you're judging us on in a competition, you know.
Attached Files
Head juggling.rpl (123.3 KB, 37 views)
Last edited by Marco; Nov 9, 2009 at 09:24 PM.
[19:39] <Birdflu> I'm just sad that I can't give myself one
[19:39] <Birdflu> I'd have a great time