ES Recruitment Drive
Original Post
4.3 Openers
What is that cryptic text on the 4.3 release? Those are openers ids.

First time you discover a new opener it become yours, you can view and see your found openers on this page.
http://forum.toribash.com/tori_opener.php

If you name the opener it will show up ingame as that name.

The openers have the following syntax:
h = hold
r = relax
f = foward
b = back
- = no grip
+ = grip

The stats for the openers are global, so if you someone uses your opener it adds to the stats.
how do i turn this off? it makes me do openers the next round that i don't want to do
shmevin eats smegma
Originally Posted by boStaff View Post
how do i turn this off? it makes me do openers the next round that i don't want to do

no, seriously? how the fuck do i keep this from happening

it's broken multiplayer
shmevin eats smegma
I don't think people will remember this "code".
Really Difficult to use.

Also, this is my first post, so hello everyone
hi archaniz, nice to meet you

and yea, to read this is like to read the matrix code. It would be nice to name an opener, but its hard to do it now, when i have 15 pages of openers (rhhhrhrarakdsfkjahfj). Its a task for Neo...
Originally Posted by vins84 View Post
It would be better to know in which mods the openers were used.

Most definitely! Althrough, I've got an opener which is good in both judo and aikido (tho in judo it has one joint moved differently).

win 98 loss 65
^ if that's THAT opener, I'm pretty sure, I've used it way more in reality.
if your wondering how to write down openers, its best to do full detail eg.
CREATOR:
NAME:
(first turn, frames 500-490)
conctract:
extend:
hold:
relax:
turn/bend: