Originally Posted by
Arglax
My overall view on eSports: I think it's stupid to watch someone else play a game just for the sake of entertainment instead of going out and playing it yourself.
Professional gamers? I don't really have a lot of respect for them. Maybe you can win a lot of prize money, but basically you're playing games for a living and you're not gonna have a future after the game loses popularity.
This makes me sad.
Professional gamers have a lifespan, they use esports to support their studies, and as a base for future opportunities.
Esport games have a lifespan longer than most professional gamers careers. starcraft, dota, call of duty etc
And if you dont understand the value of watching professional gamers play, then you are wasting your time with dota.
the professional scene is part of what makes the game entertaining.
sometimes i dont want to play games, but i do want to dota.
Originally Posted by
Banned
And there is luck that happens on all mods.
once players break a certain skill bracket, the luck element is less relevant. which would obviously happen if the game where to get real big
Originally Posted by
Banned
So whats your thoughts on Toribash as an esport and just esports in general.
there are obviously possibilities for competative play.
But there needs to be more structure the competative scene, teams need to have active captains, that understand what the team needs, and who can bring in a strategic element to the game, setting who plays when, how they should play, who they should play against or when they should play etc.
games still got a long way to go befor it reaches that point.
it needs peopel to take the game seriously
toribash is perhaps too slow from a spectators point of view, long turn frames and very short replays, where often times, the spectator has no idea what is going on.
I tried watchin Les doing the Toribash casts on youtube, and realised, i found watching these games, boring as shit.
The spectator thing is one of the biggest things about esports.
Last edited by BenDover; Aug 16, 2013 at 10:45 AM.