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Old Sep 30, 2018   #81
Lionet
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2nd Dan Black Belt
Join Date: Jul 2012
Posts: 1,797
Clan: Vector



let's go then!

First, after your opener run and before you launch, I need to exalt how much I loved your arms movements and usage to turn around and jump.
I usually hate these sort of movements where they are not need or just are not objective, straight; but at the same time I can't complain about it because it just looks sexy. The rolling was the best follow up that could come out in my opinion, perfect execution too; and the setup for the next jump was fast and almost truly effective. In my opinion, this whole spin thing works fine and isn't half bad, doesn't affect the replay quality in the slightest, but I just don't like how it looks by itself and the way you did isn't the problem, but, again, the movement itself.

Sum fine running and jumping in a seesaw and showing how easily you can walk in this game, pffffffft, no big deal here, let's move on

this cartwheel/tumble or whatever it's called enters the same situation as the first trick, I don't like then in parkour replays but watching you doing such is already worth it. Beautiful, gorgeous movements man

I would say, yes, that there is nothing to talk about again. I mean, running is nothing diffcult, right? It's like you born knowing how to do it. Even so, I have to note too that your redirection is subtle and fancy; and now my FAVORITE part, the running to jump thing you do by just lowering your leg a bit and using your abs and arms to control de one leg launch. Man it's your parkour mark to me, I just love this, the whole thing is so natural, so organic that I can't even stand it (feel sucked yet?). Notwithstanding after you land you get the perfect flow to keep the run smoothly without interrupting your fashion, and your arms positions is so fucking real after your jump, even more after you rearrange them so you can get back to the running position.

I hate this part of the map, I won't comment it to be honest

Skipping to frame 850 or something, let's go again to one of your most remarkable flows at parkours in my opinion, the "slowing down the run thingy". Do I have to say something else? No, just let me enjoy it quietly

I won't say the final jump and pose is amazing such as the rest of the replay but still give it a good seasoning of who you are and how much you are enjoying the replay (or not). It's like the bad joke withing the good jokes book, what makes it good as a result of being bad

~Love, me
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Old Oct 5, 2018   #82
Karbn
Parkour Extraordinare
 
7th Dan Black Belt
Join Date: Sep 2009
Posts: 1,454
Clan: Vector



Thank you for the praise dude
I haven't gotten something like this in months, from anyone.

I completely understand not commenting on the bouncy balls part, it was a part I struggled on for a couple weeks and finally gave up after about 20 different versions.

I think the slow down could've been much better, I'll definitely be going back to finish up the ending and make it better.

Thanks again for the wonderful praise, I'll be back with something cool soon ;)
hi i'm karbn and i eat ass; love the market overlord
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Old 3 Weeks Ago   #83
Karbn
Parkour Extraordinare
 
7th Dan Black Belt
Join Date: Sep 2009
Posts: 1,454
Clan: Vector



just some small tricking for now. i'm starting to like it more and more!

bouncenotramp is an amazingly fun mod. I also added a keyframed replay for beautiful viewing. enjoy!
Attached Files
File Type: rpl Karbn - Blossom.rpl (574.2 KB, 11 views)
File Type: tbm Bouncenotramp.tbm (5.7 KB, 1 views)
File Type: rpl Karbn - Blossom keyframed.rpl (574.9 KB, 4 views)
hi i'm karbn and i eat ass; love the market overlord
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Old 3 Weeks Ago   #84
Lionet
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2nd Dan Black Belt
Join Date: Jul 2012
Posts: 1,797
Clan: Vector



good stuff man

I really liked your opener. Your moves in general are good and have a decent power/execution behind them, though I think your movements have been more polished than this.

In short, your flow and tricks are really good looking and deserve some respect, from transitions to launches, everything looks pretty nice. Although, some of your movements are somewhat stiff or at least questionable in my point of view, not as much smoothness as I've seen from previous replays of yours. Anyways that might be due to bouncetramp mod and the replay is still quite amazing and short (sadly)

gj bro
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Old 3 Weeks Ago   #85
Karbn
Parkour Extraordinare
 
7th Dan Black Belt
Join Date: Sep 2009
Posts: 1,454
Clan: Vector



thanks man. it's partly the mod, but mostly my lack of playing that's led to my stiffness and rustiness. I don't think that's going to go away any time soon, but I still hope to make and create some cool replays
hi i'm karbn and i eat ass; love the market overlord
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