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Old May 15, 2017 Original Post  
hampa
In coder land
Toribash Next announcement.
I've started to build a new Toribash version, code name Toribash Next.

While the current engine is super awesome it was written 12 years ago.

Things I want to add to the new engine:
- 2vs2, 3vs1 and brawl games
- Built with animations and models from the start
- Ingame multiplayer modding (mod rooms together)
- Ingame inventory and trading
- Run your own servers

Some technical details for those interested:
- Engine (Unity3D)
- Plattforms (Windows, OSX)
- Backend (Steam and standalone)

Economy:
- Part of the economy will be decentralised (we will have our own BitCoin type currency). This will allow players to trade outside the forum.
- The giveaway Toribash Next Token will eventually transferable to this new section of our economy.

Questions & Answers:

QA



If you have more questions, I'll keep this top post updated.

Last edited by sir; Jan 3, 2018 at 11:55 AM..
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Old Dec 21, 2017   #821
Soon
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Geolocation and mapping with google earth is the best way to go about sorting space ;)
~Hampa~MoonSick~Soon~WhyBEAre
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 You should probably listen ;3 friend. "Soon" 
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Old Dec 28, 2017   #822
xninja1332
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Hampa needs to do what naughty dog game developers did. Get people with engineering physics, graphics design, other game makers, developers and producers, sit in one place and pool their ideas together. that's how they make uncharted 4 i think... they brought that High graphics game out pretty fast doe. i thought it would have taken years like 3 - 4 but 1 year? AMAZING!
NINJA PUNCH , NINJA KICK
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Old Dec 30, 2017   #823
xxezio
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so the movement is still the same because i learned parkour and spars and ect and i just dont want to lose that
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Old Dec 30, 2017   #824
zwouter
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Originally Posted by xxezio View Post
so the movement is still the same because i learned parkour and spars and ect and i just dont want to lose that

There might be small differences as tbnext is getting a new engine, but I don't think that you'll notice alot of that, especially in parkour and spars.
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Old Dec 30, 2017   #825
Damien8746
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toribash next is gonna be fucking awesome i cant wait
fucking kill me
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Old Dec 31, 2017   #826
Mocucha
 
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Join Date: Jan 2010
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Do you think that you could do texturable environment ?

Like, for example, 5 basic textures (concrete, grass, snow, red wall, greys wall) that mod makers can add to an object by calling the texture through a number (idk how its works, but something like Text : 2).

And maybe a way to add more textures to make possibilities endless (sorry if you already discuss that, there are too many pages to read ^^).

My Youtube channel : Mocucha Toribash

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Old Jan 1, 2018   #827
kitten364
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its 2018 hampa, how close is it?
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Old Jan 1, 2018   #828
CALEBBATES
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How close is it to being done now that its 2018??
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Old Jan 2, 2018   #829
hakker11
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Awwww
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Old Jan 2, 2018   #830
Rigondeaux
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Make uke harder to fight, he’s supposed to be a challenge
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