Toribash
Prev Previous Post   Next Post Next
Original Post
DQ ghost
Kind of thought about it while playing some wushu, when someone mentioned that the dq should be "clearer". Didn't spot a similar thread at first glance here as well.

Idea's relatively simple: Add the disqualification ring to the ghost, when the joint comes in contact with the dq area.

It's relatively easy to spot a possible dq anyway if you keep your eyes open, so it's not all that vital or necessary. It's just a minor doodle, really, for convenience. However it'd be simply easier when you're either running out of time and/or managed to overlook a detail in your next turn.
But why's the rum gone? :v