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Old Sep 5, 2015   #21
8OJ4N
Mr. Montenegro
 
Master Belt
Join Date: Jul 2009
Posts: 4,883
Clan: fl0w



Yeah. His phantom pain started.
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Old Jan 17, 2016   #22
Deuteria
ub3r
 
10th Dan Black Belt
Join Date: Nov 2011
Posts: 3,317
Clan: fl0w



Maybe we can sort this out

Clarifying



Toribash point system -> Event points
Mods: Striking, clan specific

15k = +1 event point -> regular mods (e.g. aikido, tk, judo)
5k = +1 event point -> striking mods (e.g. ? ? ?)

DQ = -3 event points

Decap = +5 event points



We could make this with the aim to bring specialist clans/all clans.
Aikido//Wushu//Striking//rkmma//tk//clan specific mods//etc // pertain to basic Toriphysics/Uke,Tori models

Levels 1 - 6
3 rounds per boss level
6 bosses//2-3 clan leaders//2-4 fl0w members

Levels 1 - 6 (KEY)
a/b/c/d/e = Steps between Dojos (1,3,5) // This is where negative effects/cards come into play.
1//... = Boss (6)
...1/2/3 = Boss rounds (3)

Layout
a/b/c
1//1/2/3 (Clan leader, specific mod)
a (striking mod)
2//1/2/3 (fl0w member, striking mod)
a/b/c
3//1/2/3 (Clan leader, specific mod)
a (striking mod)
4//1/2/3 (fl0w member, striking mod)
a/b/c
5//1/2/3 (Clan leader, specific mod)
a/b/c/d/e
6//1/2/3 (fl0w member, striking mod)

"a/b/c/d/e = Steps between Dojos (1,3,5) // This is where negative effects/cards come into play."
Introduce trial//specific to mod, e.g. Relax left shoulder and right wrist/must touch ground with left hand before round is over.

Last edited by Deuteria; Jan 17, 2016 at 10:30 AM.. Reason: <24 hour edit/bump
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