Ranking
Original Post
Windows beta 4.1
https://content.toribash.com/Toribash...eta1-Setup.exe

https://content.toribash.com/Toribash-4.1-beta1.dmg

Update:
- added gfx options for particles, trails, hair, body textures, changed preset settings
- added dynamic env limit to 16, changed max env to 128, replaced env buttons mod maker with textbox
- fixed lua echo box character on end line
- new bet lua script (shows num bets and bet amount)
- fixed angle for property hair
- new replays
- added kiai sound
- fixed joint texture tearing, highlight
- disabled chat line toggle when focus, added customizable chat toggle key
- replays can have 4096 edits instead of 256

Please let me know if you find any bugs.

For Intel cards, please try and turn of body textures, trails and particles in the graphics advanced tab.
Last edited by hampa; Sep 14, 2012 at 11:12 AM.
I have not tried it out yet but before I do , is it possible to make mods with it now ? I seen the object limit has been improved greatly and I would like to take a crack at it . Though if I do make a mod with all the objects , it will wont be able to be played until the 4.1 release right ?

Also , can some one explain what he means my dynamic / static , does it mean 16 objects can be free floating and the rest mounted in place ?
Nice update, i have the minihawk and it works, but it does not work when i have a headtexture activated. Is this a bug?
Originally Posted by Harly View Post
Nice update, i have the minihawk and it works, but it does not work when i have a headtexture activated. Is this a bug?

Goto www.toribash.com & get the full version of 4.1 instead of the beta

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
This might be a windows release ported, but the fullscreen does NOT work on OSX, I hope it has been adressed already elsewhere.
Now doing recoloring for people not in the clan as-well, PM for more info!
PROUD OWNER OF THORN'S GOOD ENOUGH WRITER AWARD!