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[REL] Puppet Master
I came up with this mod, where you have one hand which is actually a "puppet" , by using your elbow, pecs and etc. you can use this puppet to either propel the rest of your body off the ground to do a deadly kick or thump the enemy.
I decided I'd make it interesting by having the TF (Turnframes) as 51 and the game would last 7 turns, Unless someone gets DQed before that.
You can only be fractured (or else you'd get DQed way easy by dismembered limbs which is queer)


Known Bug(s):
  • Wrist sometimes fractures for an unknown reason

I hope you enjoyed this mod, screw you if you didn't/haven't tried it and aren't going to...
Attached Files
fighter2.tbm (937 Bytes, 52 views)
Last edited by Dark207; Apr 24, 2009 at 08:06 AM.
You should try to get a picture of your mod in here ;) Maybe I'll try it then.
Originally Posted by BladeNin
Is he a player or a monster?

Okay heres a Screenshot
And a Replay bonus >.>
Attached Thumbnails
screenshot333.jpg  
Attached Files
Spinning Death (puppet).rpl (19.1 KB, 19 views)
Last edited by Dark207; Apr 24, 2009 at 01:40 PM.
That's actually kinda neat, since it weighs a lot you can use it to propel yourself kind of like you were a puppet hanging off of it, but it still falls cause it's not too heavy.. I like it.
/set gr 0 0 -30
why's the mod called fighter2?
btw the wrist breaks because it's not strong enough to keep controlling that big hand. if you made the hand lighter or the wrist stronger.
Last edited by MrPoptart; Apr 24, 2009 at 06:10 PM.
Ok I'll try fix it
And it was originally gona be a fighting mod or something, I forgot about it, now I came back to it.
I suppose I'll put them in version 2.2

Wait.. How do I lighten the hand o.o or strengthen the wrist
Last edited by Dark207; Apr 25, 2009 at 02:59 AM.
joint r_wrist
radius 0.11
strength 2.0

making the wrist bigger might also help, if all else fails.

body r_hand
density 0.25

0.25 is the default for the normal sized hand