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Head Causes Low FPS
I've created a couple heads before which were all 49K, like everyone else. My new one is 43K. I made it the exact same way - 128x128, 24bit TGA file.

The game runs great until I load my new head texture, then when I'm zoomed in at regular 'fight zoom distance' the FPS drops like crazy. Does anyone have any ideas why?

Sorry if this was already discussed