Toribash
Original Post
[Art]Some new art stuff
Thought I could start posting my art here to bring some life to GATA





Too blurry and you need to work on backgrounds - even getting something simple there instead of a blurry forest/tunnel or blurry metal thing. I do like the background on the last one though.

If you hardened up your style you may end up like this




Your last pic looks kind of like pastel due to the texture, pretty nice work man. I think you should do some anatomy study
i agree with most of gormans points
the robot anatomy ones anatomy could be improved and more defined, solidifying your work would make it more awesome
red bits reshaped
blue bits need more depth/definition
you did a fantastic job around the eyes, and did a great job making it look smooth and metalic, but lost it a bit elsewhere
generally needs more depth, good job on the dark side of the face, but the rest of the head looks flat
the anatomical correction is just me being pedantic.
Last edited by BenDover; Dec 31, 2012 at 12:08 PM.
-=Art is never finished, only abandoned=-
Have to agree again as above refining your shapes and creating a sharper image will bring these out very nicely.

One thing i'd recommend is to use a few more tones throughout your toning process, the change from grey to white or from grey to charcoal is quite direct is some of images even if your going for that impressionistic feel the change is still a little too stark. Your 3rd image seems incorporate this more than the others and looks alot more realistic due to.

Your backgrounds need touched on, shapes and tones are good enough but in order to create an accurate image of depth you'll need some persepctive points to at least put some scale to the image.


Tried to keep everythig you guys said in mind when making this one, more depth and have a bigger color range and interesting background. I could still make it sharper though. Elbow situation is a bit wierd, maybe one of you anatomy experts can lecture me xD
more definition on arms and body, the bottom of the robe/skirt looks kinda weird, I don't think it would fall like that. Mid belts look strange, breasts are kinda deformed.

Make it black and white and you will see the arm doesn't have much value at all, it's almost entirely the same value, needs more definition.

Face looks stretched, nose too long, chin too long, IMO. Line between eye sockets/nose is too defined, soften it up. Shading under left eye near the nose seems unrealistic.

Legs too blurry and undefined, bottom of left leg seems to blend entirely in to the stone.

Are you doing sketches to check proportions/anatomy/form/etc before hand?
Yeah I do a sketch before hand fixing the proportions, but they always turn out differently when I shade it.
Tried forever to fix t he nose/eye shading with not much luck :P but I will try some more I guess

I don't feel like the nose and face is too long. Robe looks ok IMO but I totally agree on the arm and breasts.
I wanted it to kind of steam/heat waves from the lava at the bottom, but I guess I can make it look a little bit better as well.
And the lava itself looks pretty bad.