Hey guys, I was thinking about create 2 other joint next to the shoulder like here:
to make the arm rotate in entire to be stop something like here:
and same to the down to get better counter, easier uppercut, make more realistic fight, parkour etc... etc... you know the song.
think about a counter like that:
with the fist turn up, or turn down for middle kick.
tell me if I'm wrong but I think it's a good Idea, like that ancient member get something new to discover, they are not in the obligation to use it, this is a useless joint to break but cool to use.
Btw I'm not a beginner, I'm serious
( ͡° ͜ʖ ͡°)
The tori/ukes are just fine how they are. Why change them?
~Not Supported
We don't know something would work out unless we try it... I wish suggestions like this were tested by GM's because all were doing is reading a a post somebody made then denying that post for various reasons without actually testing that suggestion.