Here is total dismemberment at 100ED in 129 frames. Anyway, this replay is very ugly, it has many non-accurate hits and unnecessary moves - it's because I hadn't been playing for 1 year...
pigking45: I assume you used the hax_detection.lua?
That script may glitch when there is lots of collision, like for example during a full dismemberment. Enikesha it to check it the right way.
The script says that I should have lost both pecs at 108 frame (21 frames left). But notice, that it doesn't happen while editing even if DT is reduced to 50. Also, I checked some other replays with this script and those bugs weren't happen only in mine...