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Original Post
Ability to opt realtimeghost for in-game players.
The ability to opt realtimeghost for in-game players would be pretty awesome for coordinating spars—not having to jump between two clients (which is actually impossible with the Steam, I think) would be pretty nifty.

Not to mention, it could add a pretty neat twist to in-game tournaments hosted by the ES or other community hosters; I could totally dig participating in a mushu EShotseat with realtimeghosts enabled for the dudes ingame. That'd be awesome!

If this were to be though, it'd probably be worth adjusting the ingame /realtimeghost usage options to these:
  • off: Turns off realtimeghosts.
  • all: Turns on realtimeghosts for all players in the server.
  • spectators: Turns on realtimeghosts for all players in queue/in spectator mode.
  • ops: Turns on realtimeghosts for all server operators.

Any comments and criticism would be appreciated dudes, thanks for taking the time to read and give feedback on this suggestion!
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I remember when I learnt parkour , it was hard to know how the other player done the things, with that opt, it would be much easier to learn in real-time with the teacher !