Frostmourne is a great suggestion, will be next on the list.
Problem is most of the weapons act strangely when swung at high speeds, tearing the pieces apart. This sadly isn't fixable as far as we know.
Another issue with having multiple copies of these weapons is the joint object limit. The more advanced weapons have several more joint objects than regular objects, making it impossible to have two of them in most cases.
Added Frostmourne, thanks to HawkeyeTFA for the awesome suggestion
Damn, that's pretty Sad, I guess we can still use it to slice Uke in piece, or maybe do some "Kata" kind of replay.
A weapon Kata is something like this , for the people wondering :
Sadly the Skyrim version of chillrend uses the model of a standard glass sword. The organic structure of the blade makes it incredibly difficult to recreate using only square objects. I will look into it but I'm not very optimistic I can make it work
Just tested the bloodskal one, and I don't know if I am bad or if it's too heavy, but I really strugled to run, okno. It's quite fun to use
It is a greatsword, and a big one at that. I tried making most of the weapons realistic in weight and running with a greatsword drawn in real life would not be easy.
Understandably it's exponentially much harder in Toribash, as everything that requires fine movement is.
I wanted the weapons to be responsive and feel unique, hence the variation in weight.
Thanks a lot everyone, still looking to make more so leave any suggestions you might have!